From Geoff Michel, typos and spelling fixes.

This commit is contained in:
Robert Osfield
2004-09-26 18:39:34 +00:00
parent be8476592e
commit 37c8b3a6fb
23 changed files with 281 additions and 273 deletions

View File

@@ -30,7 +30,7 @@ namespace osgUtil
/** This is the base class for cube map generators.
It exposes the necessary interface to access the six generated images;
descendants should only override the compute_color() method.
descendants should only override the compute_color() method.
*/
class OSGUTIL_EXPORT CubeMapGenerator: public osg::Referenced {
public:
@@ -40,7 +40,7 @@ namespace osgUtil
inline osg::Image *getImage(osg::TextureCubeMap::Face face);
inline const osg::Image *getImage(osg::TextureCubeMap::Face face) const;
/** generate the six cube images.
/** Generate the six cube images.
If use_osg_system is true, then the OSG's coordinate system is used instead
of the default OpenGL one.
*/
@@ -53,7 +53,7 @@ namespace osgUtil
inline void set_pixel(int index, int c, int r, const osg::Vec4 &color);
inline static osg::Vec4 vector_to_color(const osg::Vec3 &vec);
/** override this method to define how colors are computed.
/** Override this method to define how colors are computed.
The parameter R is the reflection vector, pointing from the center of the cube.
The return value should be the RGBA color associated with that reflection ray.
*/