Wojciech Lewandowski: "TexGenNode::TexGenNode( TexGen * texGen ) constructor does not initialize ReferenceFrame. I am not sure maybe this was the intent but first constructor does it so I don't see a reson why third one shouldn't."
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@@ -29,7 +29,12 @@ State::State()
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_modelView = _identity;
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_abortRenderingPtr = false;
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#if 1
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_checkGLErrors = ONCE_PER_FRAME;
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#else
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_checkGLErrors = ONCE_PER_ATTRIBUTE;
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#endif
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_currentActiveTextureUnit=0;
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_currentClientActiveTextureUnit=0;
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