From Mike Wittman, remove redundent const from in front of unsigned int.
From Robert Osfield, updated wrappers
This commit is contained in:
@@ -630,59 +630,59 @@ BEGIN_VALUE_REFLECTOR(osg::Drawable::ConstAttributeFunctor)
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I_Constructor0(____ConstAttributeFunctor,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLbyte *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLbyte *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLbyte_P1,
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__void__apply__AttributeType__unsigned__C5_GLbyte_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLshort *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLshort *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLshort_P1,
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__void__apply__AttributeType__unsigned__C5_GLshort_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLint *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLint *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLint_P1,
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__void__apply__AttributeType__unsigned__C5_GLint_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLubyte *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLubyte *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLubyte_P1,
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__void__apply__AttributeType__unsigned__C5_GLubyte_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLushort *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLushort *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLushort_P1,
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__void__apply__AttributeType__unsigned__C5_GLushort_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLuint *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLuint *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_GLuint_P1,
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__void__apply__AttributeType__unsigned__C5_GLuint_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const float *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const float *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_float_P1,
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__void__apply__AttributeType__unsigned__C5_float_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec2 *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec2 *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_Vec2_P1,
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__void__apply__AttributeType__unsigned__C5_Vec2_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec3 *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec3 *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_Vec3_P1,
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__void__apply__AttributeType__unsigned__C5_Vec3_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4 *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec4 *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_Vec4_P1,
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__void__apply__AttributeType__unsigned__C5_Vec4_P1,
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"",
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"");
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4ub *, x,
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I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec4ub *, x,
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Properties::VIRTUAL,
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__void__apply__AttributeType__C5_unsigned__C5_Vec4ub_P1,
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__void__apply__AttributeType__unsigned__C5_Vec4ub_P1,
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"",
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"");
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END_REFLECTOR
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