From Mike Wittman, remove redundent const from in front of unsigned int.

From Robert Osfield, updated wrappers
This commit is contained in:
Robert Osfield
2007-03-23 17:27:53 +00:00
parent 92865923f3
commit 37f4740c45
3 changed files with 123 additions and 33 deletions

View File

@@ -630,59 +630,59 @@ BEGIN_VALUE_REFLECTOR(osg::Drawable::ConstAttributeFunctor)
I_Constructor0(____ConstAttributeFunctor,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLbyte *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLbyte *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLbyte_P1,
__void__apply__AttributeType__unsigned__C5_GLbyte_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLshort *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLshort *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLshort_P1,
__void__apply__AttributeType__unsigned__C5_GLshort_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLint *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLint *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLint_P1,
__void__apply__AttributeType__unsigned__C5_GLint_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLubyte *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLubyte *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLubyte_P1,
__void__apply__AttributeType__unsigned__C5_GLubyte_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLushort *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLushort *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLushort_P1,
__void__apply__AttributeType__unsigned__C5_GLushort_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const GLuint *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const GLuint *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_GLuint_P1,
__void__apply__AttributeType__unsigned__C5_GLuint_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const float *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const float *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_float_P1,
__void__apply__AttributeType__unsigned__C5_float_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec2 *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec2 *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_Vec2_P1,
__void__apply__AttributeType__unsigned__C5_Vec2_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec3 *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec3 *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_Vec3_P1,
__void__apply__AttributeType__unsigned__C5_Vec3_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4 *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec4 *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_Vec4_P1,
__void__apply__AttributeType__unsigned__C5_Vec4_P1,
"",
"");
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, const unsigned, int, IN, const osg::Vec4ub *, x,
I_Method3(void, apply, IN, osg::Drawable::AttributeType, x, IN, unsigned, int, IN, const osg::Vec4ub *, x,
Properties::VIRTUAL,
__void__apply__AttributeType__C5_unsigned__C5_Vec4ub_P1,
__void__apply__AttributeType__unsigned__C5_Vec4ub_P1,
"",
"");
END_REFLECTOR