2.8 branch: backport of osgAnimation from svn head 11026.

This commit is contained in:
Paul MARTZ
2010-03-13 20:55:16 +00:00
parent 15fd3bdcc2
commit 38e68ed7f1
84 changed files with 6677 additions and 1331 deletions

View File

@@ -1,5 +1,5 @@
/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
@@ -31,7 +31,7 @@ namespace osgAnimation
META_Object(osgAnimation, Animation)
Animation() : _duration(0), _weight(0), _startTime(0), _playmode(LOOP) {}
Animation(const osgAnimation::Animation& anim, const osg::CopyOp&);
Animation(const osgAnimation::Animation&, const osg::CopyOp&);
enum PlayMode
{
@@ -71,10 +71,12 @@ namespace osgAnimation
void setWeight (float weight);
float getWeight() const;
bool update (float time);
bool update (float time, int priority = 0);
void resetTargets();
void setPlaymode (PlayMode mode) { _playmode = mode; }
PlayMode getPlayMode() const { return _playmode; }
void setStartTime(float time) { _startTime = time;}
float getStartTime() const { return _startTime;}