2.8 branch: backport of osgAnimation from svn head 11026.

This commit is contained in:
Paul MARTZ
2010-03-13 20:55:16 +00:00
parent 15fd3bdcc2
commit 38e68ed7f1
84 changed files with 6677 additions and 1331 deletions

View File

@@ -1,5 +1,5 @@
/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
@@ -12,9 +12,10 @@
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_ANIMATION_MANAGER_BASE_H
#define OSGANIMATION_ANIMATION_MANAGER_BASE_H
#ifndef OSGANIMATION_ANIMATION_MANAGER_BASE
#define OSGANIMATION_ANIMATION_MANAGER_BASE 1
#include <osgAnimation/LinkVisitor>
#include <osgAnimation/Animation>
#include <osgAnimation/Export>
#include <osg/FrameStamp>
@@ -33,7 +34,8 @@ namespace osgAnimation
AnimationManagerBase(const AnimationManagerBase& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
virtual ~AnimationManagerBase();
virtual void buildTargetReference();
virtual void registerAnimation (Animation* animation);
virtual void registerAnimation (Animation*);
virtual void unregisterAnimation (Animation*);
virtual void link(osg::Node* subgraph);
virtual void update(double t) = 0;
virtual bool needToLink() const;
@@ -42,16 +44,26 @@ namespace osgAnimation
/** Callback method called by the NodeVisitor when visiting a node.*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
/// Operation that must be done each frame
/** Reset the value of targets
this Operation must be done each frame */
void clearTargets();
void normalizeTargets();
LinkVisitor* getOrCreateLinkVisitor();
void setLinkVisitor(LinkVisitor*);
/// set a flag to define the behaviour
void setAutomaticLink(bool);
bool isAutomaticLink() const;
void dirty();
protected:
osg::ref_ptr<LinkVisitor> _linker;
AnimationList _animations;
TargetSet _targets;
bool _needToLink;
bool _automaticLink;
};
}
#endif