2.8 branch: backport of osgAnimation from svn head 11026.
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@@ -1,5 +1,5 @@
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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@@ -12,9 +12,10 @@
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_ANIMATION_MANAGER_BASE_H
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#define OSGANIMATION_ANIMATION_MANAGER_BASE_H
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#ifndef OSGANIMATION_ANIMATION_MANAGER_BASE
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#define OSGANIMATION_ANIMATION_MANAGER_BASE 1
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#include <osgAnimation/LinkVisitor>
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#include <osgAnimation/Animation>
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#include <osgAnimation/Export>
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#include <osg/FrameStamp>
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@@ -33,7 +34,8 @@ namespace osgAnimation
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AnimationManagerBase(const AnimationManagerBase& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
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virtual ~AnimationManagerBase();
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virtual void buildTargetReference();
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virtual void registerAnimation (Animation* animation);
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virtual void registerAnimation (Animation*);
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virtual void unregisterAnimation (Animation*);
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virtual void link(osg::Node* subgraph);
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virtual void update(double t) = 0;
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virtual bool needToLink() const;
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@@ -42,16 +44,26 @@ namespace osgAnimation
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/** Callback method called by the NodeVisitor when visiting a node.*/
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
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/// Operation that must be done each frame
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/** Reset the value of targets
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this Operation must be done each frame */
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void clearTargets();
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void normalizeTargets();
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LinkVisitor* getOrCreateLinkVisitor();
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void setLinkVisitor(LinkVisitor*);
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/// set a flag to define the behaviour
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void setAutomaticLink(bool);
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bool isAutomaticLink() const;
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void dirty();
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protected:
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osg::ref_ptr<LinkVisitor> _linker;
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AnimationList _animations;
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TargetSet _targets;
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bool _needToLink;
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bool _automaticLink;
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};
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}
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#endif
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