From Liang Aibin, added support for :

osgFX::Effect
    osgFX::AnisotropicLighting
    osgFX::BumpMapping
    osgFX::Cartoon
    osgFX::Scribe
    osgFX::SpecularHighlights.
This commit is contained in:
Robert Osfield
2008-08-25 15:57:17 +00:00
parent d3dda658a8
commit 38efb23901
16 changed files with 528 additions and 1 deletions

View File

@@ -0,0 +1,57 @@
/**********************************************************************
*
* FILE: Scribe.cpp
*
* DESCRIPTION: Read/Write osgFX::Scribe in binary format to disk.
*
* CREATED BY: Liang Aibin
*
* HISTORY: Created 23.8.2008
*
**********************************************************************/
#include "Exception.h"
#include "Scribe.h"
#include "Effect.h"
using namespace ive;
void Scribe::write(DataOutputStream* out){
// Write Scribe's identification.
out->writeInt(IVESCRIBE);
// If the osg class is inherited by any other class we should also write this to file.
osgFX::Effect* effect = dynamic_cast<osgFX::Effect*>(this);
if(effect){
((ive::Effect*)(effect))->write(out);
}
else
throw Exception("Scribe::write(): Could not cast this osgFX::Scribe to an osgFX::Effect.");
// Write Scribe's properties.
out->writeVec4(getWireframeColor());
out->writeFloat(getWireframeLineWidth());
}
void Scribe::read(DataInputStream* in){
// Peek on Scribe's identification.
int id = in->peekInt();
if(id == IVESCRIBE){
// Read Scribe's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osgFX::Effect* effect = dynamic_cast<osgFX::Effect*>(this);
if(effect){
((ive::Effect*)(effect))->read(in);
}
else
throw Exception("Scribe::read(): Could not cast this osgFX::Scribe to an osgFX::Effect.");
// Read Scribe's properties
setWireframeColor(in->readVec4());
setWireframeLineWidth(in->readFloat());
}
else{
throw Exception("Scribe::read(): Expected Scribe identification.");
}
}