Improved handling of subloading.

Removed the rescalling of images in osg::Image during texture apply, moving
the rescale so it is locally calculated.  This solves an outstanding threading
problem which occured by multiple draw threads all tried to rescale the same
image at one time.

Made osg::Image ptr in osg::Texture2D non mutable as it is no longer modified
during apply.
This commit is contained in:
Robert Osfield
2003-04-01 11:49:09 +00:00
parent 05820ecbe9
commit 3975fc9b01
5 changed files with 240 additions and 156 deletions

View File

@@ -188,7 +188,7 @@ void Texture::dirtyTextureParameters()
}
}
void Texture::computeInternalFormatWithImage(osg::Image& image) const
void Texture::computeInternalFormatWithImage(const osg::Image& image) const
{
const unsigned int contextID = 0; // state.getContextID(); // set to 0 right now, assume same paramters for each graphics context...
const Extensions* extensions = getExtensions(contextID,true);
@@ -366,7 +366,7 @@ void Texture::applyTexParameters(GLenum target, State& state) const
}
void Texture::applyTexImage2D_load(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inheight,GLsizei& numMimpmapLevels) const
void Texture::applyTexImage2D_load(GLenum target, const Image* image, State& state, GLsizei& inwidth, GLsizei& inheight,GLsizei& numMimpmapLevels) const
{
// if we don't have a valid image we can't create a texture!
if (!image || !image->data())
@@ -390,21 +390,69 @@ void Texture::applyTexImage2D_load(GLenum target, Image* image, State& state, GL
// select the internalFormat required for the texture.
bool compressed_image = isCompressedInternalFormat((GLenum)image->getPixelFormat());
image->ensureValidSizeForTexturing(extensions->maxTextureSize());
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
unsigned char* data = (unsigned char*)image->data();
int s_powerOfTwo = Image::computeNearestPowerOfTwo(image->s());
int t_powerOfTwo = Image::computeNearestPowerOfTwo(image->t());
if( _min_filter == LINEAR || _min_filter == NEAREST )
// cap the size to what the graphics hardware can handle.
if (s_powerOfTwo>extensions->maxTextureSize()) s_powerOfTwo = extensions->maxTextureSize();
if (t_powerOfTwo>extensions->maxTextureSize()) t_powerOfTwo = extensions->maxTextureSize();
bool needImageRescale = s_powerOfTwo!=image->s() || t_powerOfTwo!=image->t();
if (needImageRescale)
{
// resize the image to power of two.
if (image->isMipmap())
{
notify(WARN)<<"Warning:: Mipmapped osg::Image not a power of two, cannot apply to texture."<<std::endl;
return;
}
else if (compressed_image)
{
notify(WARN)<<"Warning:: Compressed osg::Image not a power of two, cannot apply to texture."<<std::endl;
return;
}
unsigned int newTotalSize = osg::Image::computeRowWidthInBytes(s_powerOfTwo,image->getPixelFormat(),image->getDataType(),image->getPacking())*t_powerOfTwo;
data = new unsigned char [newTotalSize];
if (!data)
{
notify(WARN)<<"Warning:: Not enough memory to resize image, cannot apply to texture."<<std::endl;
return;
}
if (!image->getFileName().empty()) notify(NOTICE) << "Scaling image '"<<image->getFileName()<<"' from ("<<image->s()<<","<<image->t()<<") to ("<<s_powerOfTwo<<","<<t_powerOfTwo<<")"<<std::endl;
else notify(NOTICE) << "Scaling image from ("<<image->s()<<","<<image->t()<<") to ("<<s_powerOfTwo<<","<<t_powerOfTwo<<")"<<std::endl;
// rescale the image to the correct size.
glPixelStorei(GL_PACK_ALIGNMENT,image->getPacking());
gluScaleImage(image->getPixelFormat(),
image->s(),image->t(),image->getDataType(),image->data(),
s_powerOfTwo,t_powerOfTwo,image->getDataType(),data);
}
bool useHardwareMipMapGeneration = !image->isMipmap() && _useHardwareMipMapGeneration && generateMipMapSupported;
if( _min_filter == LINEAR || _min_filter == NEAREST || useHardwareMipMapGeneration)
{
if (useHardwareMipMapGeneration) glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_TRUE);
if ( !compressed_image)
{
numMimpmapLevels = 1;
glTexImage2D( target, 0, _internalFormat,
image->s(), image->t(), 0,
s_powerOfTwo, t_powerOfTwo, 0,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
image->data() );
data );
}
else if (extensions->isCompressedTexImage2DSupported())
@@ -412,68 +460,27 @@ void Texture::applyTexImage2D_load(GLenum target, Image* image, State& state, GL
numMimpmapLevels = 1;
GLint blockSize = ( _internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? 8 : 16 );
GLint size = ((image->s()+3)/4)*((image->t()+3)/4)*blockSize;
GLint size = ((s_powerOfTwo+3)/4)*((t_powerOfTwo+3)/4)*blockSize;
extensions->glCompressedTexImage2D(target, 0, _internalFormat,
image->s(), image->t(),0,
s_powerOfTwo, t_powerOfTwo,0,
size,
image->data());
data);
}
if (useHardwareMipMapGeneration) glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_FALSE);
}
else
{
if(!image->isMipmap())
{
if (_useHardwareMipMapGeneration && generateMipMapSupported)
{
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_TRUE);
numMimpmapLevels = 1;
glTexImage2D( target, 0, _internalFormat,
image->s(), image->t(), 0,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
image->data() );
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_FALSE);
int width = image->s();
int height = image->t();
for( numMimpmapLevels = 0 ; (width || height) ; ++numMimpmapLevels)
{
width >>= 1;
height >>= 1;
}
}
else
{
numMimpmapLevels = 0;
gluBuild2DMipmaps( target, _internalFormat,
image->s(),image->t(),
(GLenum)image->getPixelFormat(), (GLenum)image->getDataType(),
image->data() );
int width = image->s();
int height = image->t();
for( numMimpmapLevels = 0 ; (width || height) ; ++numMimpmapLevels)
{
width >>= 1;
height >>= 1;
}
}
}
else
// we require mip mapping.
if(image->isMipmap())
{
// image is mip mapped so we take the mip map levels from the image.
numMimpmapLevels = image->getNumMipmapLevels();
int width = image->s();
int height = image->t();
int width = s_powerOfTwo;
int height = t_powerOfTwo;
if( !compressed_image )
{
@@ -516,15 +523,47 @@ void Texture::applyTexImage2D_load(GLenum target, Image* image, State& state, GL
}
}
}
else
{
if ( !compressed_image)
{
numMimpmapLevels = 0;
gluBuild2DMipmaps( target, _internalFormat,
s_powerOfTwo,t_powerOfTwo,
(GLenum)image->getPixelFormat(), (GLenum)image->getDataType(),
data );
int width = image->s();
int height = image->t();
for( numMimpmapLevels = 0 ; (width || height) ; ++numMimpmapLevels)
{
width >>= 1;
height >>= 1;
}
}
else
{
notify(WARN)<<"Warning:: Compressed image cannot be mip mapped"<<std::endl;
}
}
}
inwidth = image->s();
inheight = image->t();
inwidth = s_powerOfTwo;
inheight = t_powerOfTwo;
if (needImageRescale)
{
// clean up the resized image.
delete [] data;
}
}
void Texture::applyTexImage2D_subload(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inheight,GLsizei& numMimpmapLevels) const
void Texture::applyTexImage2D_subload(GLenum target, const Image* image, State& state, GLsizei& inwidth, GLsizei& inheight,GLsizei& numMimpmapLevels) const
{
// if we don't have a valid image we can't create a texture!
if (!image || !image->data())
@@ -558,120 +597,90 @@ void Texture::applyTexImage2D_subload(GLenum target, Image* image, State& state,
// select the internalFormat required for the texture.
bool compressed_image = isCompressedInternalFormat((GLenum)image->getPixelFormat());
image->ensureValidSizeForTexturing(extensions->maxTextureSize());
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
unsigned char* data = (unsigned char*)image->data();
int s_powerOfTwo = Image::computeNearestPowerOfTwo(image->s());
int t_powerOfTwo = Image::computeNearestPowerOfTwo(image->t());
if( _min_filter == LINEAR || _min_filter == NEAREST )
// cap the size to what the graphics hardware can handle.
if (s_powerOfTwo>extensions->maxTextureSize()) s_powerOfTwo = extensions->maxTextureSize();
if (t_powerOfTwo>extensions->maxTextureSize()) t_powerOfTwo = extensions->maxTextureSize();
bool needImageRescale = s_powerOfTwo!=image->s() || t_powerOfTwo!=image->t();
if (needImageRescale)
{
// resize the image to power of two.
if (image->isMipmap())
{
notify(WARN)<<"Warning:: Mipmapped osg::Image not a power of two, cannot apply to texture."<<std::endl;
return;
}
else if (compressed_image)
{
notify(WARN)<<"Warning:: Compressed osg::Image not a power of two, cannot apply to texture."<<std::endl;
return;
}
unsigned int newTotalSize = osg::Image::computeRowWidthInBytes(s_powerOfTwo,image->getPixelFormat(),image->getDataType(),image->getPacking())*t_powerOfTwo;
data = new unsigned char [newTotalSize];
if (!data)
{
notify(WARN)<<"Warning:: Not enough memory to resize image, cannot apply to texture."<<std::endl;
return;
}
if (!image->getFileName().empty()) notify(NOTICE) << "Scaling image '"<<image->getFileName()<<"' from ("<<image->s()<<","<<image->t()<<") to ("<<s_powerOfTwo<<","<<t_powerOfTwo<<")"<<std::endl;
else notify(NOTICE) << "Scaling image from ("<<image->s()<<","<<image->t()<<") to ("<<s_powerOfTwo<<","<<t_powerOfTwo<<")"<<std::endl;
// rescale the image to the correct size.
glPixelStorei(GL_PACK_ALIGNMENT,image->getPacking());
gluScaleImage(image->getPixelFormat(),
image->s(),image->t(),image->getDataType(),image->data(),
s_powerOfTwo,t_powerOfTwo,image->getDataType(),data);
}
bool useHardwareMipMapGeneration = !image->isMipmap() && _useHardwareMipMapGeneration && generateMipMapSupported;
if( _min_filter == LINEAR || _min_filter == NEAREST || useHardwareMipMapGeneration)
{
if (useHardwareMipMapGeneration) glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_TRUE);
if (!compressed_image)
{
glTexSubImage2D( target, 0,
0, 0,
image->s(), image->t(),
s_powerOfTwo, t_powerOfTwo,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
image->data() );
data );
}
else if (extensions->isCompressedTexImage2DSupported())
{
extensions->glCompressedTexSubImage2D(target, 0,
0,0,
image->s(), image->t(),
s_powerOfTwo, t_powerOfTwo,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
image->data());
data );
}
if (useHardwareMipMapGeneration) glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_FALSE);
}
else
{
if(!image->isMipmap())
{
if (_useHardwareMipMapGeneration && generateMipMapSupported)
{
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_TRUE);
glTexSubImage2D( target, 0,
0, 0,
image->s(), image->t(),
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
image->data() );
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS,GL_FALSE);
}
else
{
numMimpmapLevels = 0;
int width = image->s();
int height = image->t();
glPixelStorei(GL_PACK_ALIGNMENT,image->getPacking());
unsigned int newTotalSize = osg::Image::computeRowWidthInBytes(width,image->getPixelFormat(),image->getDataType(),image->getPacking())*height;
unsigned char* copyData1 = new unsigned char [newTotalSize];
unsigned char* copyData2 = new unsigned char [newTotalSize];
unsigned char* data = image->data();
int previous_width = width;
int previous_height = height;
for( GLsizei k = 0 ; (width || height) ;++k)
{
if (width == 0)
width = 1;
if (height == 0)
height = 1;
if (k>0)
{
if (data!=copyData1)
{
gluScaleImage(image->getPixelFormat(),
previous_width,previous_height,image->getDataType(),data,
width,height,image->getDataType(),copyData1);
data = copyData1;
}
else
{
gluScaleImage(image->getPixelFormat(),
previous_width,previous_height,image->getDataType(),data,
width,height,image->getDataType(),copyData2);
data = copyData2;
}
}
glTexSubImage2D( target, k,
0, 0,
width, height,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
data);
previous_width = width;
previous_height = height;
width >>= 1;
height >>= 1;
}
delete [] copyData1;
delete [] copyData2;
}
}
else
if (image->isMipmap())
{
numMimpmapLevels = image->getNumMipmapLevels();
int width = image->s();
int height = image->t();
int width = s_powerOfTwo;
int height = t_powerOfTwo;
if( !compressed_image )
{
@@ -719,9 +728,84 @@ void Texture::applyTexImage2D_subload(GLenum target, Image* image, State& state,
}
}
}
else
{
if (!compressed_image)
{
numMimpmapLevels = 0;
int width = s_powerOfTwo;
int height = t_powerOfTwo;
glPixelStorei(GL_PACK_ALIGNMENT,image->getPacking());
unsigned int newTotalSize = osg::Image::computeRowWidthInBytes(width,image->getPixelFormat(),image->getDataType(),image->getPacking())*height;
unsigned char* copyData1 = new unsigned char [newTotalSize];
unsigned char* copyData2 = new unsigned char [newTotalSize];
unsigned char* tmpdata = data;
int previous_width = width;
int previous_height = height;
for( GLsizei k = 0 ; (width || height) ;++k)
{
if (width == 0)
width = 1;
if (height == 0)
height = 1;
if (k>0)
{
if (data!=copyData1)
{
gluScaleImage(image->getPixelFormat(),
previous_width,previous_height,image->getDataType(),data,
width,height,image->getDataType(),copyData1);
data = copyData1;
}
else
{
gluScaleImage(image->getPixelFormat(),
previous_width,previous_height,image->getDataType(),data,
width,height,image->getDataType(),copyData2);
data = copyData2;
}
}
glTexSubImage2D( target, k,
0, 0,
width, height,
(GLenum)image->getPixelFormat(),
(GLenum)image->getDataType(),
data);
previous_width = width;
previous_height = height;
width >>= 1;
height >>= 1;
}
delete [] copyData1;
delete [] copyData2;
// restore the data paramters so it can be deleted if it was allocated locally via needImageRescale
data = tmpdata;
}
else
{
notify(WARN)<<"Warning:: Compressed image cannot be mip mapped"<<std::endl;
}
}
}
if (needImageRescale)
{
// clean up the resized image.
delete [] data;
}
}