Updated wrappers.
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@@ -40,10 +40,19 @@ BEGIN_OBJECT_REFLECTOR(osgGA::DriveManipulator)
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I_Method2(void, init, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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I_Method1(void, setModelScale, IN, double, in_ms);
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I_Method0(double, getModelScale);
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I_Method1(void, setVelocity, IN, double, in_vel);
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I_Method0(double, getVelocity);
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I_Method1(void, setHeight, IN, double, in_h);
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I_Method0(double, getHeight);
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I_WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
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I_WriteOnlyProperty(const osg::Matrixd &, ByMatrix);
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I_Property(double, Height);
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I_ReadOnlyProperty(osg::Matrixd, InverseMatrix);
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I_ReadOnlyProperty(osg::Matrixd, Matrix);
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I_Property(double, ModelScale);
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I_Property(osg::Node *, Node);
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I_Property(double, Velocity);
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END_REFLECTOR
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@@ -45,11 +45,20 @@ BEGIN_OBJECT_REFLECTOR(osgGA::FlightManipulator)
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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I_Method1(void, setYawControlMode, IN, osgGA::FlightManipulator::YawControlMode, ycm);
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I_Method1(void, setModelScale, IN, double, in_ms);
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I_Method0(double, getModelScale);
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I_Method1(void, setAcceleration, IN, double, in_acc);
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I_Method0(double, getAcceleration);
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I_Method1(void, setVelocity, IN, double, in_vel);
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I_Method0(double, getVelocity);
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I_Property(double, Acceleration);
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I_WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
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I_WriteOnlyProperty(const osg::Matrixd &, ByMatrix);
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I_ReadOnlyProperty(osg::Matrixd, InverseMatrix);
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I_ReadOnlyProperty(osg::Matrixd, Matrix);
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I_Property(double, ModelScale);
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I_Property(osg::Node *, Node);
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I_Property(double, Velocity);
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I_WriteOnlyProperty(osgGA::FlightManipulator::YawControlMode, YawControlMode);
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END_REFLECTOR
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@@ -29,8 +29,6 @@ BEGIN_OBJECT_REFLECTOR(osgGA::TrackballManipulator)
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I_BaseType(osgGA::MatrixManipulator);
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I_Constructor0();
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I_Method0(const char *, className);
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I_Method1(void, setMinimumZoomScale, IN, float, minimumZoomScale);
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I_Method0(float, getMinimumZoomScale);
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I_Method1(void, setByMatrix, IN, const osg::Matrixd &, matrix);
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I_Method1(void, setByInverseMatrix, IN, const osg::Matrixd &, matrix);
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I_Method0(osg::Matrixd, getMatrix);
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@@ -45,6 +43,8 @@ BEGIN_OBJECT_REFLECTOR(osgGA::TrackballManipulator)
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I_Method2(void, init, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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I_Method1(void, setMinimumZoomScale, IN, double, minimumZoomScale);
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I_Method0(double, getMinimumZoomScale);
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I_Method1(void, setTrackballSize, IN, float, size);
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I_Method0(float, getTrackballSize);
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I_WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
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@@ -53,7 +53,7 @@ BEGIN_OBJECT_REFLECTOR(osgGA::TrackballManipulator)
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I_ReadOnlyProperty(float, FusionDistanceValue);
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I_ReadOnlyProperty(osg::Matrixd, InverseMatrix);
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I_ReadOnlyProperty(osg::Matrixd, Matrix);
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I_Property(float, MinimumZoomScale);
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I_Property(double, MinimumZoomScale);
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I_Property(osg::Node *, Node);
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I_Property(float, TrackballSize);
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END_REFLECTOR
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@@ -43,10 +43,25 @@ BEGIN_OBJECT_REFLECTOR(osgGA::UFOManipulator)
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, aa);
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage);
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I_Method3(void, getCurrentPositionAsLookAt, IN, osg::Vec3 &, eye, IN, osg::Vec3 &, center, IN, osg::Vec3 &, up);
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I_Method1(void, setMinHeight, IN, double, in_min_height);
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I_Method0(double, getMinHeight);
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I_Method1(void, setMinDistance, IN, double, in_min_dist);
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I_Method0(double, getMinDistance);
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I_Method1(void, setForwardSpeed, IN, double, in_fs);
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I_Method0(double, getForwardSpeed);
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I_Method1(void, setSideSpeed, IN, double, in_ss);
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I_Method0(double, getSideSpeed);
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I_Method1(void, setRotationSpeed, IN, double, in_rot_speed);
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I_Method0(double, getRotationSpeed);
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I_WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
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I_WriteOnlyProperty(const osg::Matrixd &, ByMatrix);
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I_Property(double, ForwardSpeed);
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I_ReadOnlyProperty(osg::Matrixd, InverseMatrix);
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I_ReadOnlyProperty(osg::Matrixd, Matrix);
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I_Property(double, MinDistance);
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I_Property(double, MinHeight);
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I_Property(osg::Node *, Node);
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I_Property(double, RotationSpeed);
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I_Property(double, SideSpeed);
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END_REFLECTOR
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