From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues.

This commit is contained in:
Robert Osfield
2012-09-05 21:03:41 +00:00
parent 63444f648f
commit 39dcea9ebb
19 changed files with 25 additions and 25 deletions

View File

@@ -1150,7 +1150,7 @@ GraphicsWindowWin32::GraphicsWindowWin32( osg::GraphicsContext::Traits* traits )
setState( new osg::State );
getState()->setGraphicsContext(this);
if (_traits.valid() && _traits->sharedContext)
if (_traits.valid() && _traits->sharedContext.valid())
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
@@ -1903,7 +1903,7 @@ bool GraphicsWindowWin32::realizeImplementation()
if (!_initialized) return false;
}
if (_traits.valid() && (_traits->sharedContext || _traits->vsync || _traits->swapGroupEnabled))
if (_traits.valid() && (_traits->sharedContext.valid() || _traits->vsync || _traits->swapGroupEnabled))
{
// make context current so we can test capabilities and set up context sharing
struct RestoreContext
@@ -1932,7 +1932,7 @@ bool GraphicsWindowWin32::realizeImplementation()
}
// set up sharing of contexts if required
GraphicsHandleWin32* graphicsHandleWin32 = dynamic_cast<GraphicsHandleWin32*>(_traits->sharedContext);
GraphicsHandleWin32* graphicsHandleWin32 = dynamic_cast<GraphicsHandleWin32*>(_traits->sharedContext.get());
if (graphicsHandleWin32)
{
if (!wglShareLists(graphicsHandleWin32->getWGLContext(), getWGLContext()))