From 3a342f446d1a6eb659d478bd9662b7d6cd51682f Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Mon, 11 Feb 2002 00:42:33 +0000 Subject: [PATCH] Added missing doc++ generated .html files. --- doc/doc++/osg/CopyOp.html | 149 ++++++++ doc/doc++/osg/MatrixMode.html | 52 +++ doc/doc++/osg/OSG_NODECALLBACK.html | 20 ++ doc/doc++/osg/PositionAttitudeTransform.html | 348 +++++++++++++++++++ doc/doc++/osg/ShadeModel.html | 188 ++++++++++ 5 files changed, 757 insertions(+) create mode 100644 doc/doc++/osg/CopyOp.html create mode 100644 doc/doc++/osg/MatrixMode.html create mode 100644 doc/doc++/osg/OSG_NODECALLBACK.html create mode 100644 doc/doc++/osg/PositionAttitudeTransform.html create mode 100644 doc/doc++/osg/ShadeModel.html diff --git a/doc/doc++/osg/CopyOp.html b/doc/doc++/osg/CopyOp.html new file mode 100644 index 000000000..fdb7f8035 --- /dev/null +++ b/doc/doc++/osg/CopyOp.html @@ -0,0 +1,149 @@ + + + + + class SG_EXPORT osg::CopyOp + + + + +

class SG_EXPORT osg::CopyOp

Copy Op(erator) used to control the whether shallow or deep copy is used during copy construction and clone operation
+
+ +
+

+

Public Methods

+[more]typedef unsigned intinline CopyFlags CopyOp(CopyFlags flags=SHALLOW_COPY) +
+[more]virtual ~CopyOp() +
+[more]virtual Referenced* operator() (const Referenced* ref) const +
+[more]virtual Object* operator() (const Object* obj) const +
+[more]virtual Node* operator() (const Node* node) const +
+[more]virtual Drawable* operator() (const Drawable* drawable) const +
+[more]virtual StateSet* operator() (const StateSet* stateset) const +
+[more]virtual StateAttribute* operator() (const StateAttribute* attr) const +
+[more]virtual Texture* operator() (const Texture* text) const +
+[more]virtual Image* operator() (const Image* image) const +

+ +

+

Public Members

+[more]enum Options +

+ +

+

Protected Fields

+[more]CopyFlags _flags +

+ +
+ + +
+

Documentation

+
Copy Op(erator) used to control the whether shallow or deep copy is used +during copy construction and clone operation
+
+ + + +
oenum Options +

+ + + +
o SHALLOW_COPY +

+ + +

o DEEP_COPY_OBJECTS +

+ + +

o DEEP_COPY_NODES +

+ + +

o DEEP_COPY_DRAWABLES +

+ + +

o DEEP_COPY_STATESETS +

+ + +

o DEEP_COPY_STATEATTRIBUTES +

+ + +

o DEEP_COPY_TEXTURES +

+ + +

o DEEP_COPY_IMAGES +

+ + +

o DEEP_COPY_ALL +

+ + + +
otypedef unsigned intinline CopyFlags CopyOp(CopyFlags flags=SHALLOW_COPY) +

+ + +

ovirtual ~CopyOp() +

+ + +

ovirtual Referenced* operator() (const Referenced* ref) const +

+ + +

ovirtual Object* operator() (const Object* obj) const +

+ + +

ovirtual Node* operator() (const Node* node) const +

+ + +

ovirtual Drawable* operator() (const Drawable* drawable) const +

+ + +

ovirtual StateSet* operator() (const StateSet* stateset) const +

+ + +

ovirtual StateAttribute* operator() (const StateAttribute* attr) const +

+ + +

ovirtual Texture* operator() (const Texture* text) const +

+ + +

ovirtual Image* operator() (const Image* image) const +

+ + +

oCopyFlags _flags +

+ +
This class has no child classes.
+ +

Alphabetic index HTML hierarchy of classes or Java


+
+This page was generated with the help of DOC++. + + diff --git a/doc/doc++/osg/MatrixMode.html b/doc/doc++/osg/MatrixMode.html new file mode 100644 index 000000000..a21585076 --- /dev/null +++ b/doc/doc++/osg/MatrixMode.html @@ -0,0 +1,52 @@ + + + + + enum osg::MatrixMode + + + + +

enum osg::MatrixMode

The range of matrix modes that the scene graph might utilize.
+ +
+

+
+[more] PROJECTION +
+[more] VIEW +
+[more] MODEL +
+[more] MODELVIEW +

+ + + +
+

Documentation

+
The range of matrix modes that the scene graph might utilize. +Similar in concept to different modes in OpenGL glMatrixMode().
+
+ + + +
o PROJECTION +

+ + +

o VIEW +

+ + +

o MODEL +

+ + +

o MODELVIEW +

+

Alphabetic index HTML hierarchy of classes or Java


+
+This page was generated with the help of DOC++. + + diff --git a/doc/doc++/osg/OSG_NODECALLBACK.html b/doc/doc++/osg/OSG_NODECALLBACK.html new file mode 100644 index 000000000..baece9fc5 --- /dev/null +++ b/doc/doc++/osg/OSG_NODECALLBACK.html @@ -0,0 +1,20 @@ + + + + + #define OSG_NODECALLBACK + + + + +

#define OSG_NODECALLBACK

A vector of Nodes pointers which is used to describe the path from a root node to a descendant
+ + +
+

Documentation

+
A vector of Nodes pointers which is used to describe the path from a root node to a descendant
+

Alphabetic index HTML hierarchy of classes or Java


+
+This page was generated with the help of DOC++. + + diff --git a/doc/doc++/osg/PositionAttitudeTransform.html b/doc/doc++/osg/PositionAttitudeTransform.html new file mode 100644 index 000000000..84a3c3018 --- /dev/null +++ b/doc/doc++/osg/PositionAttitudeTransform.html @@ -0,0 +1,348 @@ + + + + + class SG_EXPORT osg::PositionAttitudeTransform + + + + +

class SG_EXPORT osg::PositionAttitudeTransform

PositionAttitideTransform - is Transfrom the set the coordinates transform up via a Vec3 position and Quat attitude
+
+ +

Inheritance:

+ + + + + + + +
+ +
+

+

Public Methods

+[more] PositionAttitudeTransform() +
+[more] PositionAttitudeTransform(const PositionAttitudeTransform& pat, const CopyOp& copyop=CopyOp::SHALLOW_COPY) +
+[more] META_Node(PositionAttitudeTransform) +
+[more]void setPosition(const Vec3& pos) +
+[more]const Vec3& getPosition() const +
+[more]void setAttitude(const Quat& quat) +
+[more]const Quat& getAttitude() const +

+ +

+

Protected Fields

+[more]Vec3 _position +
+[more]Quat _attitude +

+ +

+

Protected Methods

+[more]virtual const bool computeLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const +
+[more]virtual const bool computeWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const +

+ +
+

Inherited from Transform:

+
+

+

Public Methods

+oinline void setType(Type type) +
+oinline const Type getType() const +
+oinline void setMatrixMode(MatrixMode mode) +
+oinline const MatrixMode getMatrixMode() const +
+ovoid setComputeTransformCallback(ComputeTransformCallback* ctc) +
+oComputeTransformCallback* getComputeTransformCallback() +
+oconst ComputeTransformCallback* getComputeTransformCallback() const +
+oinline const bool getLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const +
+oinline const bool getWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const +
+ovoid setMatrix(const Matrix& mat) +
+oinline const Matrix& getMatrix() const +
+ovoid preMult(const Matrix& mat) +
+ovoid postMult(const Matrix& mat) +

+ +

+

Public Members

+oenum Type +
+ostruct ComputeTransformCallback: public osg::Referenced +

+ +

+

Protected Fields

+oType _type +
+oMatrixMode _mode +
+oref_ptr<ComputeTransformCallback> _computeTransformCallback +
+oref_ptr<Matrix> _matrix +

+ +

+

Protected Methods

+ovirtual const bool computeBound() const +

+ +
+

Inherited from Group:

+
+

+

Public Methods

+ovirtual void traverse(NodeVisitor& nv) +
+ovirtual bool addChild( Node* child ) +
+ovirtual bool removeChild( Node* child ) +
+ovirtual bool replaceChild( Node* origChild, Node* newChild ) +
+oinline const int getNumChildren() const +
+oinline Node* getChild( const int i ) +
+oinline const Node* getChild( const int i ) const +
+oinline bool containsNode( const Node* node ) const +
+oinline ChildList::iterator findNode( const Node* node ) +
+oinline ChildList::const_iterator findNode( const Node* node ) const +

+ +

+

Protected Fields

+oChildList _children +

+ +
+

Inherited from Node:

+
+

+

Public Methods

+ovirtual Object* cloneType() const +
+ovirtual Object* clone(const CopyOp& copyop) const +
+ovirtual bool isSameKindAs(const Object* obj) const +
+ovirtual const char* className() const +
+ovirtual void accept(NodeVisitor& nv) +
+ovirtual void ascend(NodeVisitor& nv) +
+oinline void setName( const std::string& name ) +
+oinline void setName( const char* name ) +
+oinline const std::string& getName() const +
+oinline const ParentList& getParents() const +
+oinline ParentList getParents() +
+oinline Group* getParent(const int i) +
+oinline const Group* getParent(const int i) const +
+oinline const int getNumParents() const +
+ovoid setAppCallback(NodeCallback* nc) +
+oinline NodeCallback* getAppCallback() +
+oinline const NodeCallback* getAppCallback() const +
+oinline const int getNumChildrenRequiringAppTraversal() const +
+ovoid setCullingActive(const bool active) +
+oinline const bool getCullingActive() const +
+oinline const int getNumChildrenWithCullingDisabled() const +
+oinline void setUserData(osg::Referenced* obj) +
+oinline Referenced* getUserData() +
+oinline const Referenced* getUserData() const +
+oinline void setNodeMask(const NodeMask nm) +
+oinline const NodeMask getNodeMask() const +
+oinline const DescriptionList& getDescriptions() const +
+oinline DescriptionList& getDescriptions() +
+oinline const std::string& getDescription(const int i) const +
+oinline std::string& getDescription(const int i) +
+oinline const int getNumDescriptions() const +
+ovoid addDescription(const std::string& desc) +
+oinline void setStateSet(osg::StateSet* dstate) +
+oinline osg::StateSet* getStateSet() +
+oinline const osg::StateSet* getStateSet() const +
+oinline const BoundingSphere& getBound() const +
+ovoid dirtyBound() +

+ +

+

Public Members

+otypedef std::vector<Group*> ParentList +
+otypedef std::vector<std::string> DescriptionList +

+ +

+

Protected Fields

+omutable BoundingSphere _bsphere +
+omutable bool _bsphere_computed +
+ostd::string _name +
+oParentList _parents +
+oref_ptr<NodeCallback> _appCallback +
+oint _numChildrenRequiringAppTraversal +
+obool _cullingActive +
+oint _numChildrenWithCullingDisabled +
+oosg::ref_ptr<Referenced> _userData +
+oNodeMask _nodeMask +
+oDescriptionList _descriptions +
+oref_ptr<StateSet> _dstate +

+ +

+

Protected Methods

+ovoid addParent(osg::Group* node) +
+ovoid removeParent(osg::Group* node) +
+ovoid setNumChildrenRequiringAppTraversal(const int num) +
+ovoid setNumChildrenWithCullingDisabled(const int num) +

+ +
+

Inherited from Object:

+
+
+

Inherited from Referenced:

+
+

+

Public Methods

+oinline Referenced& operator = (Referenced&) +
+oinline void ref() const +
+oinline void unref() const +
+oinline const int referenceCount() const +

+ +

+

Protected Fields

+omutable int _refCount +

+ +
+ + +
+

Documentation

+
PositionAttitideTransform - is Transfrom the set the coordinates transform +up via a Vec3 position and Quat attitude
+
+ + + +
o PositionAttitudeTransform() +

+ + +

o PositionAttitudeTransform(const PositionAttitudeTransform& pat, const CopyOp& copyop=CopyOp::SHALLOW_COPY) +

+ + +

o META_Node(PositionAttitudeTransform) +

+ + +

ovoid setPosition(const Vec3& pos) +

+ + +

oconst Vec3& getPosition() const +

+ + +

ovoid setAttitude(const Quat& quat) +

+ + +

oconst Quat& getAttitude() const +

+ + +

ovirtual const bool computeLocalToWorldMatrix(Matrix& matrix, NodeVisitor* nv) const +

+ + +

ovirtual const bool computeWorldToLocalMatrix(Matrix& matrix, NodeVisitor* nv) const +

+ + +

oVec3 _position +

+ + +

oQuat _attitude +

+ +
This class has no child classes.
+ +

Alphabetic index HTML hierarchy of classes or Java


+
+This page was generated with the help of DOC++. + + diff --git a/doc/doc++/osg/ShadeModel.html b/doc/doc++/osg/ShadeModel.html new file mode 100644 index 000000000..1829e9d5a --- /dev/null +++ b/doc/doc++/osg/ShadeModel.html @@ -0,0 +1,188 @@ + + + + + class SG_EXPORT osg::ShadeModel + + + + +

class SG_EXPORT osg::ShadeModel

Class which encapsulates glShadeModel()
+
+ +

Inheritance:

+ + + + + + + +
+ +
+

+

Public Methods

+[more] ShadeModel() +
+[more] ShadeModel(const ShadeModel& sm, const CopyOp& copyop=CopyOp::SHALLOW_COPY) +
Copy constructor using CopyOp to manage deep vs shallow copy +
+[more] META_StateAttribute(ShadeModel, SHADEMODEL) +
+[more]virtual int compare(const StateAttribute& sa) const +
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs +
+[more]inline void setMode(const Mode mode) +
+[more]inline const Mode getMode() const +
+[more]virtual void apply(State& state) const +

+ +

+

Public Members

+[more]enum Mode +

+ +

+

Protected Fields

+[more]Mode _mode +

+ +

+

Protected Methods

+[more]virtual ~ShadeModel() +

+ +
+

Inherited from StateAttribute:

+
+

+

Public Methods

+ovirtual Object* cloneType() const +
+ovirtual Object* clone(const CopyOp&) const +
+ovirtual bool isSameKindAs(const Object* obj) const +
+ovirtual const char* className() const +
+ovirtual const Type getType() const +
+obool operator < (const StateAttribute& rhs) const +
+obool operator == (const StateAttribute& rhs) const +
+obool operator != (const StateAttribute& rhs) const +
+ovirtual void setStateSetModes(StateSet&, const GLModeValue) const +
+ovirtual void compile(State&) const +

+ +

+

Public Members

+otypedef GLenum GLMode +
+otypedef unsigned int GLModeValue +
+otypedef unsigned int OverrideValue +
+oenum Values +
+otypedef unsigned int Type +
+oenum Types +

+ +
+

Inherited from Object:

+
+
+

Inherited from Referenced:

+
+

+

Public Methods

+oinline Referenced& operator = (Referenced&) +
+oinline void ref() const +
+oinline void unref() const +
+oinline const int referenceCount() const +

+ +

+

Protected Fields

+omutable int _refCount +

+ +
+ + +
+

Documentation

+
Class which encapsulates glShadeModel()
+
+ + + +
o ShadeModel() +

+ + +

o ShadeModel(const ShadeModel& sm, const CopyOp& copyop=CopyOp::SHALLOW_COPY) +
Copy constructor using CopyOp to manage deep vs shallow copy +

+ + +

o META_StateAttribute(ShadeModel, SHADEMODEL) +

+ + +

ovirtual int compare(const StateAttribute& sa) const +
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs +

+ + +

oenum Mode +

+ + + +
o FLAT +

+ + +

o SMOOTH +

+ + + +
oinline void setMode(const Mode mode) +

+ + +

oinline const Mode getMode() const +

+ + +

ovirtual void apply(State& state) const +

+ + +

ovirtual ~ShadeModel() +

+ + +

oMode _mode +

+ +
This class has no child classes.
+ +

Alphabetic index HTML hierarchy of classes or Java


+
+This page was generated with the help of DOC++. + +