Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-12 18:02:15 +00:00
parent d28a6011f1
commit 3a48c95fc5
304 changed files with 8597 additions and 376 deletions

View File

@@ -33,7 +33,7 @@ BEGIN_ENUM_REFLECTOR(osg::AutoTransform::AutoRotateMode)
I_EnumLabel(osg::AutoTransform::ROTATE_TO_CAMERA);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::AutoTransform)
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::AutoTransform)
I_BaseType(osg::Transform);
I_Constructor0(____AutoTransform,
"",
@@ -43,106 +43,132 @@ BEGIN_OBJECT_REFLECTOR(osg::AutoTransform)
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method0(osg::AutoTransform *, asAutoTransform,
Properties::VIRTUAL,
__AutoTransform_P1__asAutoTransform,
"",
"");
I_Method0(const osg::AutoTransform *, asAutoTransform,
Properties::VIRTUAL,
__C5_AutoTransform_P1__asAutoTransform,
"",
"");
I_Method1(void, setPosition, IN, const osg::Vec3 &, pos,
Properties::NON_VIRTUAL,
__void__setPosition__C5_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getPosition,
Properties::NON_VIRTUAL,
__C5_Vec3_R1__getPosition,
"",
"");
I_Method1(void, setRotation, IN, const osg::Quat &, quat,
Properties::NON_VIRTUAL,
__void__setRotation__C5_Quat_R1,
"",
"");
I_Method0(const osg::Quat &, getRotation,
Properties::NON_VIRTUAL,
__C5_Quat_R1__getRotation,
"",
"");
I_Method1(void, setScale, IN, float, scale,
Properties::NON_VIRTUAL,
__void__setScale__float,
"",
"");
I_Method1(void, setScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__setScale__C5_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getScale,
Properties::NON_VIRTUAL,
__C5_Vec3_R1__getScale,
"",
"");
I_Method1(void, setPivotPoint, IN, const osg::Vec3 &, pivot,
Properties::NON_VIRTUAL,
__void__setPivotPoint__C5_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getPivotPoint,
Properties::NON_VIRTUAL,
__C5_Vec3_R1__getPivotPoint,
"",
"");
I_Method1(void, setAutoUpdateEyeMovementTolerance, IN, float, tolerance,
Properties::NON_VIRTUAL,
__void__setAutoUpdateEyeMovementTolerance__float,
"",
"");
I_Method0(float, getAutoUpdateEyeMovementTolerance,
Properties::NON_VIRTUAL,
__float__getAutoUpdateEyeMovementTolerance,
"",
"");
I_Method1(void, setAutoRotateMode, IN, osg::AutoTransform::AutoRotateMode, mode,
Properties::NON_VIRTUAL,
__void__setAutoRotateMode__AutoRotateMode,
"",
"");
I_Method0(osg::AutoTransform::AutoRotateMode, getAutoRotateMode,
Properties::NON_VIRTUAL,
__AutoRotateMode__getAutoRotateMode,
"",
"");
I_Method1(void, setAutoScaleToScreen, IN, bool, autoScaleToScreen,
Properties::NON_VIRTUAL,
__void__setAutoScaleToScreen__bool,
"",
"");
I_Method0(bool, getAutoScaleToScreen,
Properties::NON_VIRTUAL,
__bool__getAutoScaleToScreen,
"",
"");
I_Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv,
Properties::VIRTUAL,
__bool__computeLocalToWorldMatrix__Matrix_R1__NodeVisitor_P1,
"",
"");
I_Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv,
Properties::VIRTUAL,
__bool__computeWorldToLocalMatrix__Matrix_R1__NodeVisitor_P1,
"",
"");
I_Method0(osg::BoundingSphere, computeBound,
Properties::VIRTUAL,
__BoundingSphere__computeBound,
"Overrides Group's computeBound. ",
"There is no need to override in subclasses from osg::Transform since this computeBound() uses the underlying matrix (calling computeMatrix if required).");