Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-12 18:02:15 +00:00
parent d28a6011f1
commit 3a48c95fc5
304 changed files with 8597 additions and 376 deletions

View File

@@ -24,7 +24,7 @@
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osg::ClearNode)
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::ClearNode)
I_BaseType(osg::Group);
I_Constructor0(____ClearNode,
"",
@@ -34,50 +34,62 @@ BEGIN_OBJECT_REFLECTOR(osg::ClearNode)
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method1(void, setRequiresClear, IN, bool, requiresClear,
Properties::NON_VIRTUAL,
__void__setRequiresClear__bool,
"Enable/disable clearing via glClear. ",
"");
I_Method0(bool, getRequiresClear,
Properties::NON_VIRTUAL,
__bool__getRequiresClear,
"Gets whether clearing is enabled or disabled. ",
"");
I_Method1(void, setClearColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setClearColor__C5_Vec4_R1,
"Sets the clear color. ",
"");
I_Method0(const osg::Vec4 &, getClearColor,
Properties::NON_VIRTUAL,
__C5_Vec4_R1__getClearColor,
"Returns the clear color. ",
"");
I_Method1(void, setClearMask, IN, GLbitfield, mask,
Properties::NON_VIRTUAL,
__void__setClearMask__GLbitfield,
"Set the clear mask used in glClear(. ",
".). Defaults to GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT. ");
I_Method0(GLbitfield, getClearMask,
Properties::NON_VIRTUAL,
__GLbitfield__getClearMask,
"Get the clear mask. ",
"");