Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-12 18:02:15 +00:00
parent d28a6011f1
commit 3a48c95fc5
304 changed files with 8597 additions and 376 deletions

View File

@@ -49,224 +49,278 @@ BEGIN_ENUM_REFLECTOR(osg::DisplaySettings::SplitStereoVerticalEyeMapping)
I_EnumLabel(osg::DisplaySettings::LEFT_EYE_BOTTOM_VIEWPORT);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::DisplaySettings)
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::DisplaySettings)
I_BaseType(osg::Referenced);
I_Constructor0(____DisplaySettings,
"",
"");
I_Constructor1(IN, osg::ArgumentParser &, arguments,
Properties::NON_EXPLICIT,
____DisplaySettings__ArgumentParser_R1,
"",
"");
I_Constructor1(IN, const osg::DisplaySettings &, vs,
Properties::NON_EXPLICIT,
____DisplaySettings__C5_DisplaySettings_R1,
"",
"");
I_Method1(void, setDisplaySettings, IN, const osg::DisplaySettings &, vs,
Properties::NON_VIRTUAL,
__void__setDisplaySettings__C5_DisplaySettings_R1,
"",
"");
I_Method1(void, merge, IN, const osg::DisplaySettings &, vs,
Properties::NON_VIRTUAL,
__void__merge__C5_DisplaySettings_R1,
"",
"");
I_Method0(void, setDefaults,
Properties::NON_VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, readEnvironmentalVariables,
Properties::NON_VIRTUAL,
__void__readEnvironmentalVariables,
"read the environmental variables. ",
"");
I_Method1(void, readCommandLine, IN, osg::ArgumentParser &, arguments,
Properties::NON_VIRTUAL,
__void__readCommandLine__ArgumentParser_R1,
"read the commandline arguments. ",
"");
I_Method1(void, setDisplayType, IN, osg::DisplaySettings::DisplayType, type,
Properties::NON_VIRTUAL,
__void__setDisplayType__DisplayType,
"",
"");
I_Method0(osg::DisplaySettings::DisplayType, getDisplayType,
Properties::NON_VIRTUAL,
__DisplayType__getDisplayType,
"",
"");
I_Method1(void, setStereo, IN, bool, on,
Properties::NON_VIRTUAL,
__void__setStereo__bool,
"",
"");
I_Method0(bool, getStereo,
Properties::NON_VIRTUAL,
__bool__getStereo,
"",
"");
I_Method1(void, setStereoMode, IN, osg::DisplaySettings::StereoMode, mode,
Properties::NON_VIRTUAL,
__void__setStereoMode__StereoMode,
"",
"");
I_Method0(osg::DisplaySettings::StereoMode, getStereoMode,
Properties::NON_VIRTUAL,
__StereoMode__getStereoMode,
"",
"");
I_Method1(void, setEyeSeparation, IN, float, eyeSeparation,
Properties::NON_VIRTUAL,
__void__setEyeSeparation__float,
"",
"");
I_Method0(float, getEyeSeparation,
Properties::NON_VIRTUAL,
__float__getEyeSeparation,
"",
"");
I_Method1(void, setSplitStereoHorizontalEyeMapping, IN, osg::DisplaySettings::SplitStereoHorizontalEyeMapping, m,
Properties::NON_VIRTUAL,
__void__setSplitStereoHorizontalEyeMapping__SplitStereoHorizontalEyeMapping,
"",
"");
I_Method0(osg::DisplaySettings::SplitStereoHorizontalEyeMapping, getSplitStereoHorizontalEyeMapping,
Properties::NON_VIRTUAL,
__SplitStereoHorizontalEyeMapping__getSplitStereoHorizontalEyeMapping,
"",
"");
I_Method1(void, setSplitStereoHorizontalSeparation, IN, int, s,
Properties::NON_VIRTUAL,
__void__setSplitStereoHorizontalSeparation__int,
"",
"");
I_Method0(int, getSplitStereoHorizontalSeparation,
Properties::NON_VIRTUAL,
__int__getSplitStereoHorizontalSeparation,
"",
"");
I_Method1(void, setSplitStereoVerticalEyeMapping, IN, osg::DisplaySettings::SplitStereoVerticalEyeMapping, m,
Properties::NON_VIRTUAL,
__void__setSplitStereoVerticalEyeMapping__SplitStereoVerticalEyeMapping,
"",
"");
I_Method0(osg::DisplaySettings::SplitStereoVerticalEyeMapping, getSplitStereoVerticalEyeMapping,
Properties::NON_VIRTUAL,
__SplitStereoVerticalEyeMapping__getSplitStereoVerticalEyeMapping,
"",
"");
I_Method1(void, setSplitStereoVerticalSeparation, IN, int, s,
Properties::NON_VIRTUAL,
__void__setSplitStereoVerticalSeparation__int,
"",
"");
I_Method0(int, getSplitStereoVerticalSeparation,
Properties::NON_VIRTUAL,
__int__getSplitStereoVerticalSeparation,
"",
"");
I_Method1(void, setSplitStereoAutoAjustAspectRatio, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setSplitStereoAutoAjustAspectRatio__bool,
"",
"");
I_Method0(bool, getSplitStereoAutoAjustAspectRatio,
Properties::NON_VIRTUAL,
__bool__getSplitStereoAutoAjustAspectRatio,
"",
"");
I_Method1(void, setScreenWidth, IN, float, width,
Properties::NON_VIRTUAL,
__void__setScreenWidth__float,
"",
"");
I_Method0(float, getScreenWidth,
Properties::NON_VIRTUAL,
__float__getScreenWidth,
"",
"");
I_Method1(void, setScreenHeight, IN, float, height,
Properties::NON_VIRTUAL,
__void__setScreenHeight__float,
"",
"");
I_Method0(float, getScreenHeight,
Properties::NON_VIRTUAL,
__float__getScreenHeight,
"",
"");
I_Method1(void, setScreenDistance, IN, float, distance,
Properties::NON_VIRTUAL,
__void__setScreenDistance__float,
"",
"");
I_Method0(float, getScreenDistance,
Properties::NON_VIRTUAL,
__float__getScreenDistance,
"",
"");
I_Method1(void, setDoubleBuffer, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setDoubleBuffer__bool,
"",
"");
I_Method0(bool, getDoubleBuffer,
Properties::NON_VIRTUAL,
__bool__getDoubleBuffer,
"",
"");
I_Method1(void, setRGB, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setRGB__bool,
"",
"");
I_Method0(bool, getRGB,
Properties::NON_VIRTUAL,
__bool__getRGB,
"",
"");
I_Method1(void, setDepthBuffer, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setDepthBuffer__bool,
"",
"");
I_Method0(bool, getDepthBuffer,
Properties::NON_VIRTUAL,
__bool__getDepthBuffer,
"",
"");
I_Method1(void, setMinimumNumAlphaBits, IN, unsigned int, bits,
Properties::NON_VIRTUAL,
__void__setMinimumNumAlphaBits__unsigned_int,
"",
"");
I_Method0(unsigned int, getMinimumNumAlphaBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumAlphaBits,
"",
"");
I_Method0(bool, getAlphaBuffer,
Properties::NON_VIRTUAL,
__bool__getAlphaBuffer,
"",
"");
I_Method1(void, setMinimumNumStencilBits, IN, unsigned int, bits,
Properties::NON_VIRTUAL,
__void__setMinimumNumStencilBits__unsigned_int,
"",
"");
I_Method0(unsigned int, getMinimumNumStencilBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumStencilBits,
"",
"");
I_Method0(bool, getStencilBuffer,
Properties::NON_VIRTUAL,
__bool__getStencilBuffer,
"",
"");
I_Method4(void, setMinimumNumAccumBits, IN, unsigned int, red, IN, unsigned int, green, IN, unsigned int, blue, IN, unsigned int, alpha,
Properties::NON_VIRTUAL,
__void__setMinimumNumAccumBits__unsigned_int__unsigned_int__unsigned_int__unsigned_int,
"",
"");
I_Method0(unsigned int, getMinimumNumAccumRedBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumAccumRedBits,
"",
"");
I_Method0(unsigned int, getMinimumNumAccumGreenBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumAccumGreenBits,
"",
"");
I_Method0(unsigned int, getMinimumNumAccumBlueBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumAccumBlueBits,
"",
"");
I_Method0(unsigned int, getMinimumNumAccumAlphaBits,
Properties::NON_VIRTUAL,
__unsigned_int__getMinimumNumAccumAlphaBits,
"",
"");
I_Method0(bool, getAccumBuffer,
Properties::NON_VIRTUAL,
__bool__getAccumBuffer,
"",
"");
I_Method1(void, setMaxNumberOfGraphicsContexts, IN, unsigned int, num,
Properties::NON_VIRTUAL,
__void__setMaxNumberOfGraphicsContexts__unsigned_int,
"",
"");
I_Method0(unsigned int, getMaxNumberOfGraphicsContexts,
Properties::NON_VIRTUAL,
__unsigned_int__getMaxNumberOfGraphicsContexts,
"",
"");
I_Method1(void, setNumMultiSamples, IN, unsigned int, samples,
Properties::NON_VIRTUAL,
__void__setNumMultiSamples__unsigned_int,
"",
"");
I_Method0(unsigned int, getNumMultiSamples,
Properties::NON_VIRTUAL,
__unsigned_int__getNumMultiSamples,
"",
"");
I_Method0(bool, getMultiSamples,
Properties::NON_VIRTUAL,
__bool__getMultiSamples,
"",
"");