Updated wrappers
This commit is contained in:
@@ -56,9 +56,10 @@ TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglFramebufferRenderbufferEXT);
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TYPE_NAME_ALIAS(void , osg::FBOExtensions::TglGenerateMipmapEXT);
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BEGIN_OBJECT_REFLECTOR(osg::FBOExtensions)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::FBOExtensions)
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I_BaseType(osg::Referenced);
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I_Method0(bool, isSupported,
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Properties::NON_VIRTUAL,
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__bool__isSupported,
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"",
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"");
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@@ -86,10 +87,12 @@ BEGIN_VALUE_REFLECTOR(osg::FrameBufferAttachment)
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"",
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"");
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I_Constructor1(IN, const osg::FrameBufferAttachment &, copy,
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Properties::NON_EXPLICIT,
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____FrameBufferAttachment__C5_FrameBufferAttachment_R1,
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"",
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"");
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I_Constructor1(IN, osg::RenderBuffer *, target,
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Properties::EXPLICIT,
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____FrameBufferAttachment__RenderBuffer_P1,
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"",
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"");
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@@ -110,22 +113,27 @@ BEGIN_VALUE_REFLECTOR(osg::FrameBufferAttachment)
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"",
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"");
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I_Constructor1(IN, osg::TextureRectangle *, target,
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Properties::EXPLICIT,
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____FrameBufferAttachment__TextureRectangle_P1,
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"",
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"");
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I_Constructor1(IN, osg::Camera::Attachment &, attachment,
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Properties::EXPLICIT,
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____FrameBufferAttachment__Camera_Attachment_R1,
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"",
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"");
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I_Method2(void, createRequiredTexturesAndApplyGenerateMipMap, IN, osg::State &, state, IN, const osg::FBOExtensions *, ext,
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Properties::NON_VIRTUAL,
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__void__createRequiredTexturesAndApplyGenerateMipMap__State_R1__C5_FBOExtensions_P1,
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"",
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"");
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I_Method3(void, attach, IN, osg::State &, state, IN, GLenum, attachment_point, IN, const osg::FBOExtensions *, ext,
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Properties::NON_VIRTUAL,
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__void__attach__State_R1__GLenum__C5_FBOExtensions_P1,
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"",
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"");
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I_Method1(int, compare, IN, const osg::FrameBufferAttachment &, fa,
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Properties::NON_VIRTUAL,
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__int__compare__C5_FrameBufferAttachment_R1,
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"",
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"");
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@@ -133,7 +141,7 @@ END_REFLECTOR
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TYPE_NAME_ALIAS(std::map< GLenum COMMA osg::FrameBufferAttachment >, osg::FrameBufferObject::AttachmentMap);
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BEGIN_OBJECT_REFLECTOR(osg::FrameBufferObject)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::FrameBufferObject)
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I_BaseType(osg::StateAttribute);
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I_Constructor0(____FrameBufferObject,
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"",
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@@ -143,50 +151,62 @@ BEGIN_OBJECT_REFLECTOR(osg::FrameBufferObject)
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"Return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"Return the name of the attribute's library. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"Return the name of the attribute's class type. ",
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"");
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I_Method0(osg::StateAttribute::Type, getType,
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Properties::VIRTUAL,
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__Type__getType,
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"Return the Type identifier of the attribute's class type. ",
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"");
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I_Method0(const osg::FrameBufferObject::AttachmentMap &, getAttachmentMap,
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Properties::NON_VIRTUAL,
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__C5_AttachmentMap_R1__getAttachmentMap,
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"",
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"");
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I_Method1(bool, hasAttachment, IN, GLenum, attachment_point,
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Properties::NON_VIRTUAL,
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__bool__hasAttachment__GLenum,
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"",
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"");
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I_Method1(const osg::FrameBufferAttachment &, getAttachment, IN, GLenum, attachment_point,
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Properties::NON_VIRTUAL,
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__C5_FrameBufferAttachment_R1__getAttachment__GLenum,
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"",
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"");
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I_Method2(void, setAttachment, IN, GLenum, attachment_point, IN, const osg::FrameBufferAttachment &, attachment,
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Properties::NON_VIRTUAL,
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__void__setAttachment__GLenum__C5_FrameBufferAttachment_R1,
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"",
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"");
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I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
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Properties::VIRTUAL,
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__int__compare__C5_StateAttribute_R1,
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"Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
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"");
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I_Method1(void, apply, IN, osg::State &, state,
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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@@ -210,7 +230,7 @@ BEGIN_OBJECT_REFLECTOR(osg::FrameBufferObject)
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::RenderBuffer)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::RenderBuffer)
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I_BaseType(osg::Object);
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I_Constructor0(____RenderBuffer,
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"",
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@@ -224,58 +244,72 @@ BEGIN_OBJECT_REFLECTOR(osg::RenderBuffer)
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method0(int, getWidth,
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Properties::NON_VIRTUAL,
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__int__getWidth,
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"",
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"");
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I_Method0(int, getHeight,
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Properties::NON_VIRTUAL,
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__int__getHeight,
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"",
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"");
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I_Method1(void, setWidth, IN, int, w,
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Properties::NON_VIRTUAL,
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__void__setWidth__int,
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"",
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"");
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I_Method1(void, setHeight, IN, int, h,
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Properties::NON_VIRTUAL,
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__void__setHeight__int,
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"",
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"");
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I_Method2(void, setSize, IN, int, w, IN, int, h,
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Properties::NON_VIRTUAL,
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__void__setSize__int__int,
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"",
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"");
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I_Method0(GLenum, getInternalFormat,
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Properties::NON_VIRTUAL,
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__GLenum__getInternalFormat,
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"",
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"");
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I_Method1(void, setInternalFormat, IN, GLenum, format,
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Properties::NON_VIRTUAL,
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__void__setInternalFormat__GLenum,
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"",
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"");
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I_Method2(GLuint, getObjectID, IN, unsigned int, contextID, IN, const osg::FBOExtensions *, ext,
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Properties::NON_VIRTUAL,
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__GLuint__getObjectID__unsigned_int__C5_FBOExtensions_P1,
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"",
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"");
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I_Method1(int, compare, IN, const osg::RenderBuffer &, rb,
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Properties::NON_VIRTUAL,
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__int__compare__C5_RenderBuffer_R1,
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"",
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"");
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