Updated wrappers
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@@ -40,62 +40,77 @@ BEGIN_VALUE_REFLECTOR(osg::Vec3f)
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"",
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"");
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I_Method0(osg::Vec3f::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__value_type_P1__ptr,
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"",
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"");
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I_Method0(const osg::Vec3f::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__C5_value_type_P1__ptr,
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"",
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"");
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I_Method3(void, set, IN, osg::Vec3f::value_type, x, IN, osg::Vec3f::value_type, y, IN, osg::Vec3f::value_type, z,
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Properties::NON_VIRTUAL,
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__void__set__value_type__value_type__value_type,
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"",
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"");
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I_Method1(void, set, IN, const osg::Vec3f &, rhs,
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Properties::NON_VIRTUAL,
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__void__set__C5_Vec3f_R1,
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"",
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"");
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I_Method0(osg::Vec3f::value_type &, x,
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Properties::NON_VIRTUAL,
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__value_type_R1__x,
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"",
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"");
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I_Method0(osg::Vec3f::value_type &, y,
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Properties::NON_VIRTUAL,
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__value_type_R1__y,
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"",
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"");
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I_Method0(osg::Vec3f::value_type &, z,
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Properties::NON_VIRTUAL,
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__value_type_R1__z,
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"",
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"");
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I_Method0(osg::Vec3f::value_type, x,
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Properties::NON_VIRTUAL,
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__value_type__x,
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"",
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"");
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I_Method0(osg::Vec3f::value_type, y,
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Properties::NON_VIRTUAL,
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__value_type__y,
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"",
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"");
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I_Method0(osg::Vec3f::value_type, z,
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Properties::NON_VIRTUAL,
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__value_type__z,
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"",
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"");
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I_Method0(bool, valid,
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Properties::NON_VIRTUAL,
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__bool__valid,
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"",
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"");
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I_Method0(bool, isNaN,
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Properties::NON_VIRTUAL,
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__bool__isNaN,
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"",
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"");
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I_Method0(osg::Vec3f::value_type, length,
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Properties::NON_VIRTUAL,
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__value_type__length,
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"Length of the vector = sqrt( vec . ",
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"vec ) ");
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I_Method0(osg::Vec3f::value_type, length2,
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Properties::NON_VIRTUAL,
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__value_type__length2,
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"Length squared of the vector = vec . ",
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"vec ");
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I_Method0(osg::Vec3f::value_type, normalize,
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Properties::NON_VIRTUAL,
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__value_type__normalize,
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"Normalize the vector so that it has length unity. ",
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"Returns the previous length of the vector.");
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