Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-12 18:02:15 +00:00
parent d28a6011f1
commit 3a48c95fc5
304 changed files with 8597 additions and 376 deletions

View File

@@ -25,14 +25,17 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgGA::GUIActionAdapter)
"",
"");
I_Method0(void, requestRedraw,
Properties::PURE_VIRTUAL,
__void__requestRedraw,
"requestRedraw() requests a single redraw. ",
"");
I_MethodWithDefaults1(void, requestContinuousUpdate, IN, bool, needed, true,
Properties::PURE_VIRTUAL,
__void__requestContinuousUpdate__bool,
"requestContinousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a MatrixManipulator, though other GUIEventHandler's may also provide functionality). ",
"GUI toolkits can respond to this immediately by registering an idle/timed callback, or can delay setting the callback and update at their own leisure.");
I_Method2(void, requestWarpPointer, IN, float, x, IN, float, y,
Properties::PURE_VIRTUAL,
__void__requestWarpPointer__float__float,
"requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window. ",
"This is used by some camera manipulators to initialise the mouse pointer when mouse position relative to a controls neutral mouse position is required, i.e when mimicking a aircrafts joystick.");