Updated wrappers
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@@ -26,9 +26,10 @@
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::ExplosionEffect)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::ExplosionEffect)
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I_BaseType(osgParticle::ParticleEffect);
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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Properties::EXPLICIT,
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____ExplosionEffect__bool,
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"",
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"");
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@@ -41,50 +42,62 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::ExplosionEffect)
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method0(void, setDefaults,
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Properties::VIRTUAL,
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__void__setDefaults,
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"",
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"");
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I_Method0(void, setUpEmitterAndProgram,
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Properties::VIRTUAL,
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__void__setUpEmitterAndProgram,
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"",
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"");
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I_Method0(osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(const osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__C5_Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__Program_P1__getProgram,
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"",
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"");
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I_Method0(const osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__C5_Program_P1__getProgram,
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"",
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"");
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