Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-12 18:02:15 +00:00
parent d28a6011f1
commit 3a48c95fc5
304 changed files with 8597 additions and 376 deletions

View File

@@ -31,6 +31,7 @@
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::ParticleEffect)
I_BaseType(osg::Group);
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
____ParticleEffect__bool,
"",
"");
@@ -39,150 +40,187 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::ParticleEffect)
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method1(void, setAutomaticSetup, IN, bool, flag,
Properties::NON_VIRTUAL,
__void__setAutomaticSetup__bool,
"",
"");
I_Method0(bool, getAutomaticSetup,
Properties::NON_VIRTUAL,
__bool__getAutomaticSetup,
"",
"");
I_Method1(void, setUseLocalParticleSystem, IN, bool, local,
Properties::NON_VIRTUAL,
__void__setUseLocalParticleSystem__bool,
"",
"");
I_Method0(bool, getUseLocalParticleSystem,
Properties::NON_VIRTUAL,
__bool__getUseLocalParticleSystem,
"",
"");
I_Method1(void, setTextureFileName, IN, const std::string &, filename,
Properties::NON_VIRTUAL,
__void__setTextureFileName__C5_std_string_R1,
"",
"");
I_Method0(const std::string &, getTextureFileName,
Properties::NON_VIRTUAL,
__C5_std_string_R1__getTextureFileName,
"",
"");
I_Method1(void, setDefaultParticleTemplate, IN, const osgParticle::Particle &, p,
Properties::NON_VIRTUAL,
__void__setDefaultParticleTemplate__C5_Particle_R1,
"",
"");
I_Method0(const osgParticle::Particle &, getDefaultParticleTemplate,
Properties::NON_VIRTUAL,
__C5_Particle_R1__getDefaultParticleTemplate,
"",
"");
I_Method1(void, setPosition, IN, const osg::Vec3 &, position,
Properties::NON_VIRTUAL,
__void__setPosition__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getPosition,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getPosition,
"",
"");
I_Method1(void, setScale, IN, float, scale,
Properties::NON_VIRTUAL,
__void__setScale__float,
"",
"");
I_Method0(float, getScale,
Properties::NON_VIRTUAL,
__float__getScale,
"",
"");
I_Method1(void, setIntensity, IN, float, intensity,
Properties::NON_VIRTUAL,
__void__setIntensity__float,
"",
"");
I_Method0(float, getIntensity,
Properties::NON_VIRTUAL,
__float__getIntensity,
"",
"");
I_Method1(void, setStartTime, IN, double, startTime,
Properties::NON_VIRTUAL,
__void__setStartTime__double,
"",
"");
I_Method0(double, getStartTime,
Properties::NON_VIRTUAL,
__double__getStartTime,
"",
"");
I_Method1(void, setEmitterDuration, IN, double, duration,
Properties::NON_VIRTUAL,
__void__setEmitterDuration__double,
"",
"");
I_Method0(double, getEmitterDuration,
Properties::NON_VIRTUAL,
__double__getEmitterDuration,
"",
"");
I_Method1(void, setParticleDuration, IN, double, duration,
Properties::NON_VIRTUAL,
__void__setParticleDuration__double,
"",
"");
I_Method0(double, getParticleDuration,
Properties::NON_VIRTUAL,
__double__getParticleDuration,
"",
"");
I_Method1(void, setWind, IN, const osg::Vec3 &, wind,
Properties::NON_VIRTUAL,
__void__setWind__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getWind,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getWind,
"",
"");
I_Method0(bool, areAllParticlesDead,
Properties::NON_VIRTUAL,
__bool__areAllParticlesDead,
"Get whether all particles are dead. ",
"");
I_Method0(osgParticle::Emitter *, getEmitter,
Properties::PURE_VIRTUAL,
__Emitter_P1__getEmitter,
"",
"");
I_Method0(const osgParticle::Emitter *, getEmitter,
Properties::PURE_VIRTUAL,
__C5_Emitter_P1__getEmitter,
"",
"");
I_Method0(osgParticle::Program *, getProgram,
Properties::PURE_VIRTUAL,
__Program_P1__getProgram,
"",
"");
I_Method0(const osgParticle::Program *, getProgram,
Properties::PURE_VIRTUAL,
__C5_Program_P1__getProgram,
"",
"");
I_Method1(void, setParticleSystem, IN, osgParticle::ParticleSystem *, ps,
Properties::NON_VIRTUAL,
__void__setParticleSystem__ParticleSystem_P1,
"",
"");
I_Method0(osgParticle::ParticleSystem *, getParticleSystem,
Properties::NON_VIRTUAL,
__ParticleSystem_P1__getParticleSystem,
"",
"");
I_Method0(const osgParticle::ParticleSystem *, getParticleSystem,
Properties::NON_VIRTUAL,
__C5_ParticleSystem_P1__getParticleSystem,
"",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, setUpEmitterAndProgram,
Properties::PURE_VIRTUAL,
__void__setUpEmitterAndProgram,
"",
"");
I_Method0(void, buildEffect,
Properties::VIRTUAL,
__void__buildEffect,
"",
"");