Updated wrappers
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@@ -23,44 +23,53 @@
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgSim::InsertImpostorsVisitor)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgSim::InsertImpostorsVisitor)
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I_BaseType(osg::NodeVisitor);
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I_Constructor0(____InsertImpostorsVisitor,
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"Default to traversing all children. ",
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"");
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I_Method1(void, setImpostorThresholdRatio, IN, float, ratio,
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Properties::NON_VIRTUAL,
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__void__setImpostorThresholdRatio__float,
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"",
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"");
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I_Method0(float, getImpostorThresholdRatio,
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Properties::NON_VIRTUAL,
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__float__getImpostorThresholdRatio,
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"",
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"");
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I_Method1(void, setMaximumNumberOfNestedImpostors, IN, unsigned int, num,
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Properties::NON_VIRTUAL,
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__void__setMaximumNumberOfNestedImpostors__unsigned_int,
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"",
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"");
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I_Method0(unsigned int, getMaximumNumberOfNestedImpostors,
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Properties::NON_VIRTUAL,
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__unsigned_int__getMaximumNumberOfNestedImpostors,
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"",
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"");
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I_Method0(void, reset,
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Properties::VIRTUAL,
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__void__reset,
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"Empty visitor, make it ready for next traversal. ",
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"");
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I_Method1(void, apply, IN, osg::Node &, node,
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Properties::VIRTUAL,
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__void__apply__osg_Node_R1,
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"",
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"");
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I_Method1(void, apply, IN, osg::Group &, node,
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Properties::VIRTUAL,
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__void__apply__osg_Group_R1,
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"",
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"");
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I_Method1(void, apply, IN, osg::LOD &, node,
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Properties::VIRTUAL,
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__void__apply__osg_LOD_R1,
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"",
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"");
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I_Method0(void, insertImpostors,
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Properties::NON_VIRTUAL,
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__void__insertImpostors,
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"",
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"");
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