Re-enabled texturing and fixed runtime warning

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14667 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-01-20 18:01:10 +00:00
parent 51afa2c1df
commit 3ab06c54bf

View File

@@ -599,7 +599,7 @@ osg::ref_ptr<osg::Program> GeometryPool::getOrCreateProgram(LayerTypes& layerTyp
#endif
bool useLighting = true;
bool useTextures = false;
bool useTextures = true;
osg::ref_ptr<osg::Program> program = new osg::Program;
_programMap[layerTypes] = program;
@@ -636,7 +636,7 @@ osg::ref_ptr<osg::Program> GeometryPool::getOrCreateProgram(LayerTypes& layerTyp
if (_useGeometryShader)
{
#include "shaders/terrain_displacement_mapping_geom.cpp"
osg::ref_ptr<osg::Shader> shader = osgDB::readShaderFileWithFallback(osg::Shader::VERTEX, "shaders/terrain_displacement_mapping.geom", terrain_displacement_mapping_geom);
osg::ref_ptr<osg::Shader> shader = osgDB::readShaderFileWithFallback(osg::Shader::GEOMETRY, "shaders/terrain_displacement_mapping.geom", terrain_displacement_mapping_geom);
program->addShader(shader.get());
program->setParameter( GL_GEOMETRY_VERTICES_OUT_EXT, 4 );