diff --git a/src/osg/BufferObject.cpp b/src/osg/BufferObject.cpp index c73c725f0..5032a66de 100644 --- a/src/osg/BufferObject.cpp +++ b/src/osg/BufferObject.cpp @@ -170,7 +170,7 @@ void GLBufferObject::compileBuffer() if (newTotalSize > _profile._size) { - osg::notify(osg::NOTICE)<<"newTotalSize="< lock(_mutex); // disconnect from original texture @@ -866,11 +864,6 @@ void GLBufferObjectSet::orphan(GLBufferObject* to) // list. This double buffered approach to handling orphaned TO's is used // to avoid having to mutex the process of appling active TO's. _pendingOrphanedGLBufferObjects.push_back(to); - -#if 1 - osg::notify(osg::NOTICE)<<"GLBufferObjectSet::orphan("<