Added support for Bindless texture extension,
64 bit uniforms, 64 bit buffers Added new bindless texture example
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@@ -102,6 +102,8 @@ public:
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OutputStream& operator<<( unsigned long l ) { _out->writeULong(l); return *this; }
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OutputStream& operator<<( float f ) { _out->writeFloat(f); return *this; }
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OutputStream& operator<<( double d ) { _out->writeDouble(d); return *this; }
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OutputStream& operator<<( long long ll ) { _out->writeInt64(ll); return *this; }
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OutputStream& operator<<( unsigned long long ull ) { _out->writeUInt64(ull); return *this; }
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OutputStream& operator<<( const std::string& s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( const char* s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( std::ostream& (*fn)(std::ostream&) ) { _out->writeStream(fn); return *this; }
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