Added support for Bindless texture extension,
64 bit uniforms, 64 bit buffers Added new bindless texture example
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@@ -37,6 +37,8 @@ public:
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virtual void writeUInt( unsigned int i ) = 0;
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virtual void writeLong( long l ) = 0;
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virtual void writeULong( unsigned long l ) = 0;
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virtual void writeInt64( int64_t ll ) = 0;
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virtual void writeUInt64( uint64_t ull ) = 0;
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virtual void writeFloat( float f ) = 0;
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virtual void writeDouble( double d ) = 0;
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virtual void writeString( const std::string& s ) = 0;
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