Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container
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@@ -19,7 +19,7 @@
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#include <osg/BufferObject>
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#include <osg/PrimitiveSet>
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#include <osg/RenderInfo>
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#include <osg/Node>
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#include <osg/Group>
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#ifndef GL_NV_occlusion_query
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