diff --git a/include/osg/ref_ptr b/include/osg/ref_ptr index f70b3f2ea..e09108282 100644 --- a/include/osg/ref_ptr +++ b/include/osg/ref_ptr @@ -1,13 +1,13 @@ -/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield +/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * - * This library is open source and may be redistributed and/or modified under - * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or + * This library is open source and may be redistributed and/or modified under + * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ @@ -20,16 +20,33 @@ namespace osg { template class ref_ptr { - public: typedef T element_type; - ref_ptr() :_ptr(0L) {} - ref_ptr(T* t):_ptr(t) { if (_ptr) _ptr->ref(); } - ref_ptr(const ref_ptr& rp):_ptr(rp._ptr) { if (_ptr) _ptr->ref(); } - ~ref_ptr() { if (_ptr) _ptr->unref(); _ptr=0; } + ref_ptr() : _ptr(0) {} + ref_ptr(T* ptr) : _ptr(ptr) { if (_ptr) _ptr->ref(); } + ref_ptr(const ref_ptr& rp) : _ptr(rp._ptr) { if (_ptr) _ptr->ref(); } - inline ref_ptr& operator = (const ref_ptr& rp) + template + ref_ptr(const ref_ptr& rp) : _ptr(rp.get()) { if (_ptr) _ptr->ref(); } + + ~ref_ptr() { if (_ptr) _ptr->unref(); _ptr = 0; } + + ref_ptr& operator = (const ref_ptr& rp) + { + if (_ptr==rp._ptr) return *this; + T* tmp_ptr = _ptr; + _ptr = rp._ptr; + if (_ptr) _ptr->ref(); + // unref second to prevent any deletion of any object which might + // be referenced by the other object. i.e rp is child of the + // original _ptr. + if (tmp_ptr) tmp_ptr->unref(); + return *this; + } + + template + ref_ptr& operator = (const ref_ptr& rp) { if (_ptr==rp._ptr) return *this; T* tmp_ptr = _ptr; @@ -56,46 +73,49 @@ class ref_ptr } // comparison operators for ref_ptr. - inline bool operator == (const ref_ptr& rp) const { return (_ptr==rp._ptr); } - inline bool operator != (const ref_ptr& rp) const { return (_ptr!=rp._ptr); } - inline bool operator < (const ref_ptr& rp) const { return (_ptr (const ref_ptr& rp) const { return (_ptr>rp._ptr); } + template + bool operator == (const ref_ptr& rp) const { return (_ptr==rp.get()); } + bool operator == (const T* ptr) const { return (_ptr==ptr); } + friend bool operator == (const T* ptr, const ref_ptr& rp) { return (ptr==rp._ptr); } - // comparison operator for const T*. - inline bool operator == (const T* ptr) const { return (_ptr==ptr); } - inline bool operator != (const T* ptr) const { return (_ptr!=ptr); } - inline bool operator < (const T* ptr) const { return (_ptr (const T* ptr) const { return (_ptr>ptr); } + template + bool operator != (const ref_ptr& rp) const { return (_ptr!=rp.get()); } + bool operator != (const T* ptr) const { return (_ptr!=ptr); } + friend bool operator != (const T* ptr, const ref_ptr& rp) { return (ptr!=rp._ptr); } + + bool operator < (const ref_ptr& rp) const { return (_ptr() const { return _ptr; } + T* get() const { return _ptr; } - inline T& operator*() { return *_ptr; } + bool operator!() const { return _ptr==0; } // not required + bool valid() const { return _ptr!=0; } - inline const T& operator*() const { return *_ptr; } + T* release() { T* tmp=_ptr; if (_ptr) _ptr->unref_nodelete(); _ptr=0; return tmp; } - inline T* operator->() { return _ptr; } - - inline const T* operator->() const { return _ptr; } - - inline bool operator!() const { return _ptr==0L; } - - inline bool valid() const { return _ptr!=0L; } - - inline T* get() { return _ptr; } - - inline const T* get() const { return _ptr; } - - /** take control over the object pointed to by ref_ptr, unreference but do not delete even if ref count goes to 0, - * return the pointer to the object. - * Note, do not use this unless you are 100% sure your code handles the deletion of the object correctly, and - * only use when absolutely required.*/ - inline T* take() { return release();} - - inline T* release() { T* tmp=_ptr; if (_ptr) _ptr->unref_nodelete(); _ptr=0; return tmp;} + void swap(ref_ptr& rp) { T* tmp=_ptr; _ptr=rp._ptr; rp._ptr=tmp; } private: T* _ptr; }; + +template inline +void swap(ref_ptr& rp1, ref_ptr& rp2) { rp1.swap(rp2); } + +template inline +T* get_pointer(const ref_ptr& rp) { return rp.get(); } + +template inline +ref_ptr static_pointer_cast(const ref_ptr& rp) { return static_cast(rp.get()); } + +template inline +ref_ptr dynamic_pointer_cast(const ref_ptr& rp) { return dynamic_cast(rp.get()); } + +template inline +ref_ptr const_pointer_cast(const ref_ptr& rp) { return const_cast(rp.get()); } + } #endif