Added FlushDeletedGLObjectsOperation.
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@@ -96,6 +96,16 @@ struct OSG_EXPORT BlockAndFlushOperation : public GraphicsOperation, public Open
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virtual void operator () (GraphicsContext*);
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};
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struct OSG_EXPORT FlushDeletedGLObjectsOperation : public GraphicsOperation
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{
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FlushDeletedGLObjectsOperation(double availableTime, bool keep=false);
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virtual void operator () (GraphicsContext*);
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double _availableTime;
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};
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}
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#endif
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