Added GeometryPool::s/getUseGeometryShader() hint, and OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default value.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14660 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-01-19 11:29:55 +00:00
parent 249c0ff208
commit 3eca5765c9
2 changed files with 16 additions and 0 deletions

View File

@@ -110,6 +110,9 @@ class OSGTERRAIN_EXPORT GeometryPool : public osg::Referenced
void applyLayers(osgTerrain::TerrainTile* tile, osg::StateSet* stateset);
void setUseGeometryShader(bool flag) { _useGeometryShader = flag; }
bool getUseGeometryShader() const { return _useGeometryShader; }
protected:
virtual ~GeometryPool();