Added new ARB vertex program state attribute and demo program,
sent in my Brede Johansen.
This commit is contained in:
100
src/osg/VertexProgram.cpp
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100
src/osg/VertexProgram.cpp
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#include <osg/Notify>
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#include <osg/GLExtensions>
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#include <osg/VertexProgram>
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using namespace osg;
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VertexProgram::VertexProgram() :
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_vertexProgramId(0)
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{
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}
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VertexProgram::VertexProgram(const VertexProgram& vp,const CopyOp& copyop):
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osg::StateAttribute(vp,copyop),
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_vertexProgramId(vp._vertexProgramId)
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{}
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// virtual
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VertexProgram::~VertexProgram()
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{}
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typedef void (APIENTRY * BindProgramProc) (GLenum target, GLuint id);
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typedef void (APIENTRY * GenProgramsProc) (GLsizei n, GLuint *programs);
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typedef void (APIENTRY * ProgramStringProc) (GLenum target, GLenum format, GLsizei len, const void *string);
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typedef void (APIENTRY * ProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
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void VertexProgram::apply(State& state) const
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{
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static bool supported = osg::isGLExtensionSupported("GL_ARB_vertex_program");
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if (!supported) return;
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static BindProgramProc s_glBindProgram =
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(BindProgramProc)osg::getGLExtensionFuncPtr("glBindProgramARB");
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static GenProgramsProc s_glGenPrograms =
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(GenProgramsProc)osg::getGLExtensionFuncPtr("glGenProgramsARB");
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static ProgramStringProc s_glProgramString =
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(ProgramStringProc)osg::getGLExtensionFuncPtr("glProgramStringARB");
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static ProgramLocalParameter4fvProc s_glProgramLocalParameter4fv =
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(ProgramLocalParameter4fvProc)osg::getGLExtensionFuncPtr("glProgramLocalParameter4fvARB");
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// Vertex Program
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if (_vertexProgramId != 0)
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{
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s_glBindProgram( GL_VERTEX_PROGRAM_ARB, _vertexProgramId );
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}
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else if (!_vertexProgram.empty())
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{
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::glGetError(); // Reset Error flags.
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s_glGenPrograms( 1, &_vertexProgramId );
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s_glBindProgram( GL_VERTEX_PROGRAM_ARB, _vertexProgramId );
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s_glProgramString( GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
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_vertexProgram.length(), _vertexProgram.c_str());
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// Check for errors
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int errorposition;
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::glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorposition);
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if (errorposition != -1)
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{
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notify(osg::FATAL) << "VertexProgram: " << ::glGetString(GL_PROGRAM_ERROR_STRING_ARB) << std::endl;
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std::string::size_type start = _vertexProgram.rfind('\n', errorposition);
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std::string::size_type stop = _vertexProgram.find('\n', errorposition);
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if (start!=std::string::npos && stop!=std::string::npos)
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{
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notify(osg::FATAL) << " : " << _vertexProgram.substr(start+1, stop-start-2) << std::endl;
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std::string pointAtproblem(errorposition-(start+1), ' ');
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notify(osg::FATAL) << " : " << pointAtproblem << '^' << std::endl;
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}
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exit(1);
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}
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}
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// Update local program parameters
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{
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for(LocalParamList::const_iterator itr=_programLocalParameters.begin();
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itr!=_programLocalParameters.end();
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++itr)
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{
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s_glProgramLocalParameter4fv(GL_VERTEX_PROGRAM_ARB, (*itr).first, (*itr).second.ptr());
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}
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}
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// Update matrix
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if (!_matrixList.empty())
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{
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for(MatrixList::const_iterator itr = _matrixList.begin();
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itr!=_matrixList.end();
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++itr)
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{
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::glMatrixMode((*itr).first);
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::glLoadMatrixf((*itr).second->ptr());
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}
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::glMatrixMode(GL_MODELVIEW); // restore matrix mode
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}
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}
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