From Fabian Lavignotte, "Here is some various small fixes i have done while playing with
osgAnimation. - Animation : removed the _name attribute that is never used. - BasicAnimationManager : fix a crash on Windows with the example osganimationviewer. The _lastUpdate attribute was not initialized when using copy constructor. - CMakeLists.txt : add RigGeometry to the headers list"
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@@ -84,7 +84,6 @@ namespace osgAnimation
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~Animation() {}
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std::string _name;
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double _duration;
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double _originalDuration;
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float _weight;
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