Moved VBO switching code into inline methods into osg::State to speed performance
This commit is contained in:
@@ -824,7 +824,7 @@ bool Geometry::addPrimitiveSet(PrimitiveSet* primitiveset)
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{
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if (primitiveset)
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{
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if (_useVertexBufferObjects) addElementsBufferObjectIfRequired(primitiveset);
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if (_useVertexBufferObjects) addElementBufferObjectIfRequired(primitiveset);
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_primitives.push_back(primitiveset);
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dirtyDisplayList();
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@@ -839,7 +839,7 @@ bool Geometry::setPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset)
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{
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if (i<_primitives.size() && primitiveset)
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{
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if (_useVertexBufferObjects) addElementsBufferObjectIfRequired(primitiveset);
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if (_useVertexBufferObjects) addElementBufferObjectIfRequired(primitiveset);
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_primitives[i] = primitiveset;
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dirtyDisplayList();
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@@ -855,7 +855,7 @@ bool Geometry::insertPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset)
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if (primitiveset)
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{
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if (_useVertexBufferObjects) addElementsBufferObjectIfRequired(primitiveset);
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if (_useVertexBufferObjects) addElementBufferObjectIfRequired(primitiveset);
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if (i<_primitives.size())
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{
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@@ -1079,14 +1079,14 @@ void Geometry::addVertexBufferObjectIfRequired(osg::Array* array)
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}
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}
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void Geometry::addElementsBufferObjectIfRequired(osg::PrimitiveSet* primitiveSet)
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void Geometry::addElementBufferObjectIfRequired(osg::PrimitiveSet* primitiveSet)
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{
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if (_useVertexBufferObjects)
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{
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osg::DrawElements* drawElements = primitiveSet->getDrawElements();
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if (drawElements && !drawElements->getElementsBufferObject())
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if (drawElements && !drawElements->getElementBufferObject())
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{
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drawElements->setElementsBufferObject(getOrCreateElementsBufferObject());
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drawElements->setElementBufferObject(getOrCreateElementBufferObject());
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}
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}
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}
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@@ -1112,12 +1112,12 @@ osg::VertexBufferObject* Geometry::getOrCreateVertexBufferObject()
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return vbo;
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}
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osg::ElementsBufferObject* Geometry::getOrCreateElementsBufferObject()
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osg::ElementBufferObject* Geometry::getOrCreateElementBufferObject()
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{
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DrawElementsList drawElementsList;
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getDrawElementsList(drawElementsList);
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osg::ElementsBufferObject* ebo = 0;
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osg::ElementBufferObject* ebo = 0;
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DrawElementsList::iterator deitr;
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for(deitr = drawElementsList.begin();
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@@ -1125,10 +1125,10 @@ osg::ElementsBufferObject* Geometry::getOrCreateElementsBufferObject()
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++deitr)
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{
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osg::DrawElements* elements = *deitr;
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if (!elements->getElementsBufferObject()) ebo = elements->getElementsBufferObject();
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if (!elements->getElementBufferObject()) ebo = elements->getElementBufferObject();
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}
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if (!ebo) ebo = new osg::ElementsBufferObject;
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if (!ebo) ebo = new osg::ElementBufferObject;
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return ebo;
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}
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@@ -1150,7 +1150,7 @@ void Geometry::setUseVertexBufferObjects(bool flag)
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getDrawElementsList(drawElementsList);
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typedef std::vector<osg::VertexBufferObject*> VertexBufferObjectList;
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typedef std::vector<osg::ElementsBufferObject*> ElementsBufferObjectList;
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typedef std::vector<osg::ElementBufferObject*> ElementBufferObjectList;
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if (_useVertexBufferObjects)
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{
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@@ -1183,9 +1183,9 @@ void Geometry::setUseVertexBufferObjects(bool flag)
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if (!drawElementsList.empty())
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{
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ElementsBufferObjectList eboList;
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ElementBufferObjectList eboList;
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osg::ElementsBufferObject* ebo = 0;
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osg::ElementBufferObject* ebo = 0;
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DrawElementsList::iterator deitr;
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for(deitr = drawElementsList.begin();
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@@ -1193,17 +1193,17 @@ void Geometry::setUseVertexBufferObjects(bool flag)
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++deitr)
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{
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osg::DrawElements* elements = *deitr;
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if (!elements->getElementsBufferObject()) ebo = elements->getElementsBufferObject();
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if (!elements->getElementBufferObject()) ebo = elements->getElementBufferObject();
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}
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if (!ebo) ebo = new osg::ElementsBufferObject;
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if (!ebo) ebo = new osg::ElementBufferObject;
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for(deitr = drawElementsList.begin();
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deitr != drawElementsList.end();
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++deitr)
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{
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osg::DrawElements* elements = *deitr;
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if (!elements->getElementsBufferObject()) elements->setElementsBufferObject(ebo);
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if (!elements->getElementBufferObject()) elements->setElementBufferObject(ebo);
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}
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}
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}
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@@ -1222,7 +1222,7 @@ void Geometry::setUseVertexBufferObjects(bool flag)
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++deitr)
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{
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osg::DrawElements* elements = *deitr;
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if (!elements->getElementsBufferObject()) elements->setElementsBufferObject(0);
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if (!elements->getElementBufferObject()) elements->setElementBufferObject(0);
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}
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}
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}
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@@ -1416,6 +1416,59 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
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//
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#if 1
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#if 1
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state.setNormalPointer(_normalData.binding==BIND_PER_VERTEX ? _normalData.array.get() : 0);
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state.setColorPointer(_colorData.binding==BIND_PER_VERTEX ? _colorData.array.get() : 0);
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state.setSecondaryColorPointer(_secondaryColorData.binding==BIND_PER_VERTEX ? _secondaryColorData.array.get() : 0);
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state.setFogCoordPointer(_fogCoordData.binding==BIND_PER_VERTEX ? _fogCoordData.array.get() : 0);
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unsigned int unit;
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for(unit=0;unit<_texCoordList.size();++unit)
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{
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state.setTexCoordPointer(unit, _texCoordList[unit].array.get());
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}
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state.disableTexCoordPointersAboveAndIncluding(unit);
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if( handleVertexAttributes )
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{
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unsigned int index;
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for( index = 0; index < _vertexAttribList.size(); ++index )
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{
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const Array* array = _vertexAttribList[index].array.get();
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const AttributeBinding ab = _vertexAttribList[index].binding;
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state.setVertexAttribPointer(index, (ab==BIND_PER_VERTEX ? array : 0), _vertexAttribList[index].normalize);
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if(array && ab!=BIND_PER_VERTEX)
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{
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const IndexArray* indexArray = _vertexAttribList[index].indices.get();
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if( indexArray && indexArray->getNumElements() > 0 )
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{
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drawVertexAttribMap[ab].push_back(
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new DrawVertexAttrib(extensions,index,_vertexAttribList[index].normalize,array,indexArray) );
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}
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else
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{
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drawVertexAttribMap[ab].push_back(
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new DrawVertexAttrib(extensions,index,_vertexAttribList[index].normalize,array,0) );
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}
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}
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}
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state.disableVertexAttribPointersAboveAndIncluding( index );
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}
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else if (vertexVertexAttributesSupported)
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{
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state.disableVertexAttribPointersAboveAndIncluding( 0 );
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}
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state.setVertexPointer(_vertexData.array.get());
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#else
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// first compile the VBO's
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const VertexBufferObject* prev_vbo = 0;
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const VertexBufferObject* new_vbo = 0;
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@@ -1519,8 +1572,8 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
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SETARRAYPOINTER(_vertexData, state.setVertexPointer, state.disableVertexPointer)
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const osg::ElementsBufferObject* prev_ebo = 0;
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const osg::ElementsBufferObject* new_ebo = 0;
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const osg::ElementBufferObject* prev_ebo = 0;
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const osg::ElementBufferObject* new_ebo = 0;
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for(PrimitiveSetList::const_iterator itr=_primitives.begin();
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itr!=_primitives.end();
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++itr)
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@@ -1528,7 +1581,7 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
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const DrawElements* de = (*itr)->getDrawElements();
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if (de)
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{
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new_ebo = de->getElementsBufferObject();
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new_ebo = de->getElementBufferObject();
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if (new_ebo && new_ebo!=prev_ebo)
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{
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new_ebo->compileBuffer(contextID, state);
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@@ -1537,6 +1590,8 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
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}
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}
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#endif
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#else
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GLuint& buffer = _vboList[state.getContextID()];
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@@ -1861,7 +1916,9 @@ void Geometry::drawImplementation(RenderInfo& renderInfo) const
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if (usingVertexBufferObjects)
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{
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extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,0);
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// extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,0);
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state.unbindVertexBufferObject();
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state.unbindElementBufferObject();
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}
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}
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