Merge 10671-10672 to 2.8 branch. This is a continuration of the backport of osgAnimation. (Note prev rev log message should read "11206" not "11026".)
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@@ -16,6 +16,7 @@
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#include <osg/Export>
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#include <osg/Object>
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#include <osg/StateAttributeCallback>
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#include <osg/GL>
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#include <typeinfo>
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@@ -190,7 +191,9 @@ class OSG_EXPORT StateAttribute : public Object
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StateAttribute();
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StateAttribute(const StateAttribute& sa,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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Object(sa,copyop) {}
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Object(sa,copyop),
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_updateCallback(copyop(sa._updateCallback.get()))
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{}
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/** Clone the type of an attribute, with Object* return type.
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@@ -281,37 +284,28 @@ class OSG_EXPORT StateAttribute : public Object
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// default to no black listed GLMode's associated with use of the StateAttribute.
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return true;
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}
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struct Callback : public virtual osg::Object
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{
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Callback() {}
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Callback(const Callback&,const CopyOp&) {}
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META_Object(osg,Callback);
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/** do customized update code.*/
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virtual void operator () (StateAttribute*, NodeVisitor*) {}
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};
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// provide callback for backwards compatibility.
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typedef osg::StateAttributeCallback Callback;
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/** Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.*/
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void setUpdateCallback(Callback* uc);
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void setUpdateCallback(StateAttributeCallback* uc);
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/** Get the non const UpdateCallback.*/
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Callback* getUpdateCallback() { return _updateCallback.get(); }
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StateAttributeCallback* getUpdateCallback() { return _updateCallback.get(); }
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/** Get the const UpdateCallback.*/
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const Callback* getUpdateCallback() const { return _updateCallback.get(); }
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const StateAttributeCallback* getUpdateCallback() const { return _updateCallback.get(); }
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/** Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.*/
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void setEventCallback(Callback* ec);
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void setEventCallback(StateAttributeCallback* ec);
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/** Get the non const EventCallback.*/
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Callback* getEventCallback() { return _eventCallback.get(); }
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StateAttributeCallback* getEventCallback() { return _eventCallback.get(); }
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/** Get the const EventCallback.*/
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const Callback* getEventCallback() const { return _eventCallback.get(); }
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const StateAttributeCallback* getEventCallback() const { return _eventCallback.get(); }
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/** apply the OpenGL state attributes.
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@@ -343,8 +337,8 @@ class OSG_EXPORT StateAttribute : public Object
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ParentList _parents;
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friend class osg::StateSet;
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ref_ptr<Callback> _updateCallback;
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ref_ptr<Callback> _eventCallback;
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ref_ptr<StateAttributeCallback> _updateCallback;
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ref_ptr<StateAttributeCallback> _eventCallback;
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};
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}
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