Ported various demos and support classes over to use the new osg::Geometry class

thus removing dependancy on osg::Geoset from most of the OSG, only loaders
left to port now.
This commit is contained in:
Robert Osfield
2002-06-26 10:28:17 +00:00
parent 1ceb0b60a8
commit 40fefcf335
21 changed files with 274 additions and 377 deletions

View File

@@ -28,7 +28,7 @@ enum ArrayType
Vec4ArrayType = 11
};
class AttributeArray : public Object
class SG_EXPORT AttributeArray : public Object
{
public:
@@ -117,7 +117,7 @@ enum PrimitiveType
UIntDrawElementsPrimitiveType = 4,
};
class Primitive : public Object
class SG_EXPORT Primitive : public Object
{
public:

View File

@@ -13,7 +13,7 @@
namespace osgUtil {
/** Visitor for traversing scene graph and setting each osg::GeoSet's _useDisplayList flag,
/** Visitor for traversing scene graph and setting each osg::Drawable's _useDisplayList flag,
* with option to immediately compile osg::Drawable OpenGL Display lists and
* osg::StateAttribute's.
*/
@@ -32,13 +32,13 @@ class OSGUTIL_EXPORT DisplayListVisitor : public osg::NodeVisitor
typedef unsigned int Mode;
/** Construct a CompileGeoSetsVisior to traverse all child,
/** Construct a DisplayListVisior to traverse all child,
* with set specified display list mode. Default mode is to
* gset->setUseDisplayList(true).
*/
DisplayListVisitor(Mode mode=COMPILE_DISPLAY_LISTS|COMPILE_STATE_ATTRIBUTES);
/** Set the operational mode of how the visitor should set up osg::GeoSet's.*/
/** Set the operational mode of how the visitor should set up osg::Drawable's.*/
void setMode(Mode mode) { _mode = mode; }
/** Get the operational mode.*/

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@@ -7,7 +7,7 @@
#include <osg/NodeVisitor>
#include <osg/Geode>
#include <osg/GeoSet>
#include <osg/Geometry>
#include <osgUtil/Export>
@@ -27,7 +27,7 @@ class OSGUTIL_EXPORT SmoothingVisitor : public osg::NodeVisitor
}
/// smooth geoset by creating per vertex normals.
static void smooth(osg::GeoSet& geoset);
static void smooth(osg::Geometry& geoset);
/// apply smoothing method to all geode geosets.
virtual void apply(osg::Geode& geode);

View File

@@ -13,7 +13,7 @@
namespace osgUtil {
/** A tri stripping visitor for converting GeoSet primitives into tri strips.
/** A tri stripping visitor for converting Geometry surface primitives into tri strips.
* The current implemention is based up NVidia's NvTriStrip.
*/
class OSGUTIL_EXPORT TriStripVisitor : public osg::NodeVisitor
@@ -26,13 +26,13 @@ class OSGUTIL_EXPORT TriStripVisitor : public osg::NodeVisitor
setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN);
}
/** convert mesh primitives in geoset into Tri Strips using
/** convert mesh primitives in Geometry into Tri Strips using
* NvTriStrip. Converts all primitive types except points
* and lines, linestrips which it leaves unchanged.
*/
static void stripify(osg::Geometry& drawable);
/// apply stripify method to all geode geosets.
/// apply stripify method to all geode geometry.
virtual void apply(osg::Geode& geode);
};