Converted FrameStamp::g/setFrameNumber from int to uint

This commit is contained in:
Robert Osfield
2010-12-22 20:11:05 +00:00
parent b5d4d9954a
commit 410b4fd109
49 changed files with 201 additions and 209 deletions

View File

@@ -37,7 +37,7 @@ void DeleteHandler::flush()
// list, but delete the objects outside this scoped lock so that if any objects deleted
// unref their children then no deadlock happens.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
int frameNumberToClearTo = _currentFrameNumber - _numFramesToRetainObjects;
unsigned int frameNumberToClearTo = _currentFrameNumber - _numFramesToRetainObjects;
ObjectsToDeleteList::iterator itr;
for(itr = _objectsToDelete.begin();
@@ -65,7 +65,7 @@ void DeleteHandler::flush()
void DeleteHandler::flushAll()
{
int temp_numFramesToRetainObjects = _numFramesToRetainObjects;
unsigned int temp_numFramesToRetainObjects = _numFramesToRetainObjects;
_numFramesToRetainObjects = 0;
typedef std::list<const osg::Referenced*> DeletionList;