Converted FrameStamp::g/setFrameNumber from int to uint

This commit is contained in:
Robert Osfield
2010-12-22 20:11:05 +00:00
parent b5d4d9954a
commit 410b4fd109
49 changed files with 201 additions and 209 deletions

View File

@@ -219,7 +219,7 @@ bool StatsHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdap
}
}
for(int i = viewer->getViewerStats()->getEarliestFrameNumber(); i<= viewer->getViewerStats()->getLatestFrameNumber()-1; ++i)
for(unsigned int i = viewer->getViewerStats()->getEarliestFrameNumber(); i<= viewer->getViewerStats()->getLatestFrameNumber()-1; ++i)
{
for(StatsList::iterator itr = statsList.begin();
itr != statsList.end();
@@ -402,7 +402,7 @@ struct RawValueTextDrawCallback : public virtual osg::Drawable::DrawCallback
{
_tickLastUpdated = tick;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
double value;
if (_stats->getAttribute(frameNumber, _attributeName, value))
{
@@ -469,7 +469,7 @@ struct CameraSceneStatsTextDrawCallback : public virtual osg::Drawable::DrawCall
viewStr << _camera->getName();
viewStr << std::endl;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
if (!(renderer->getGraphicsThreadDoesCull()))
{
--frameNumber;
@@ -556,7 +556,7 @@ struct ViewSceneStatsTextDrawCallback : public virtual osg::Drawable::DrawCallba
viewStr << ": " << _view->getName();
viewStr << std::endl;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
// if (!(renderer->getGraphicsThreadDoesCull()))
{
--frameNumber;
@@ -625,7 +625,6 @@ struct BlockDrawCallback : public virtual osg::Drawable::DrawCallback
osg::Vec3Array* vertices = (osg::Vec3Array*)geom->getVertexArray();
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
int startFrame = frameNumber + _frameDelta - _numFrames + 1;
int endFrame = frameNumber + _frameDelta;
double referenceTime;
@@ -755,7 +754,7 @@ protected:
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
if (!vertices) return;
int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
// Get stats
double value;
@@ -837,11 +836,11 @@ protected:
const float _max;
const std::string _nameBegin;
const std::string _nameEnd;
static int _frameNumber;
static unsigned int _frameNumber;
};
};
int StatsGraph::GraphUpdateCallback::_frameNumber = 0;
unsigned int StatsGraph::GraphUpdateCallback::_frameNumber = 0;
osg::Geometry* StatsHandler::createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks)