Converted FrameStamp::g/setFrameNumber from int to uint
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@@ -10,6 +10,6 @@ REGISTER_OBJECT_WRAPPER( OcclusionQueryNode,
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{
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ADD_BOOL_SERIALIZER( QueriesEnabled, true ); // _enabled
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ADD_UINT_SERIALIZER( VisibilityThreshold, 0 ); // _visThreshold
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ADD_INT_SERIALIZER( QueryFrameCount, 0 ); // _queryFrameCount
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ADD_UINT_SERIALIZER( QueryFrameCount, 0 ); // _queryFrameCount
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ADD_BOOL_SERIALIZER( DebugDisplay, false ); // _debugBB
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}
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