Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO

This commit is contained in:
Robert Osfield
2016-08-03 10:35:51 +01:00
parent 078598872f
commit 4131d2da34
4 changed files with 22 additions and 19 deletions

View File

@@ -88,6 +88,8 @@ public:
_currentEBO = 0;
}
void resetBufferObjectPointers() { _currentVBO = 0; _currentEBO = 0; }
void assignAllDispatchers();
virtual void assignVertexArrayDispatcher();