diff --git a/ChangeLog b/ChangeLog index 2faa95641..da3142103 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,47 @@ +Wed, 4 Apr 2018 15:09:43 +0100 +Author : Robert Osfield +Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows. + +Wed, 4 Apr 2018 13:40:51 +0100 +Author : Robert Osfield +Added focus classifiction of handling of keyboard events + +Wed, 4 Apr 2018 13:40:06 +0100 +Author : Robert Osfield +Added EventHandler to report key and mouse events for debugging purposes + +Wed, 4 Apr 2018 12:26:53 +0100 +Author : Robert Osfield +Added -4 command line entry that creates two seperate windows within CompositeViewer + +Wed, 4 Apr 2018 08:50:39 +0100 +Author : Frank Bausch +When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData. + +Tue, 3 Apr 2018 17:21:47 +0100 +Author : Robert Osfield +Updated rc to 5 + +Tue, 3 Apr 2018 17:17:59 +0100 +Author : OpenSceneGraph git repository +Merge pull request #518 from emminizer/fix-scroll-eventCompositeViewer: SCROLL event now only goes to view with focus. Incl… + +Tue, 3 Apr 2018 16:07:46 +0100 +Author : Robert Osfield +Updated rc number to 4 + +Tue, 3 Apr 2018 16:04:24 +0100 +Author : Robert Osfield +Updated ChangeLog and NEWS for rc3 + Tue, 3 Apr 2018 15:48:37 +0100 Author : Thomas Hogarth missing gles2 check +Tue, 3 Apr 2018 10:32:58 -0400 +Author : Daniel Emminizer +CompositeViewer: SCROLL event now only goes to view with focus. Includes minor typo fixes. + Tue, 3 Apr 2018 15:29:54 +0100 Author : Robert Osfield Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques diff --git a/NEWS.txt b/NEWS.txt index fe72392af..40edb96e6 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -2,7 +2,7 @@ OSG News ======== OpenSceneGraph 3.6 release -PERTHSHIRE, Scotland - 3rd April 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. +PERTHSHIRE, Scotland - 4th April 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. Updates include: * OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads