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@@ -149,7 +149,7 @@ class OSGSIM_EXPORT ImpostorSprite : public osg::Drawable
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// for debugging purposes.
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osg::Vec4 _color;
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virtual osg::BoundingBox computeBound() const;
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virtual osg::BoundingBox computeBoundingBox() const;
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/** Set the camera node to use for pre rendering the impostor sprite's texture.*/
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void setCamera(osg::Camera* camera) { _camera = camera; }
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