Fixes to Switch so that it defaults to adding children switched on, and adds

a flag to control whether children and added as true or false.
This commit is contained in:
Robert Osfield
2002-10-07 20:17:57 +00:00
parent 525fc2f746
commit 41768f6824
3 changed files with 20 additions and 10 deletions

View File

@@ -12,8 +12,6 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
{
if (_timeControlPointMap.empty()) return false;
switch(_loopMode)
{
case(SWING):