From Cedric Pinson, this commit contains the following change:
* Change ref_ptr to observer_ptr to avoid cross reference and leak in Skinning * Set invalidate to true to re run the check visitor in Skeleton * Shallow copy Sampler in channel copy constructor * Add accessor in VertexInfluence * Remove dead code in Timeline.cpp * Dont force linking in Bone::UpdateBone, the decision is done by the user or the manager * Add offset in timeline stats to display each manager on the screen * Add a flag in animation manager base to enable or not automatic link when modifying the manager
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@@ -1,5 +1,5 @@
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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@@ -96,6 +96,8 @@ namespace osgAnimation
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_bone2Vertexes.clear();
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_uniqVertexSetToBoneSet.clear();
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}
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const VertexIndexToBoneWeightMap& getVertexToBoneList() const;
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protected:
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BoneToVertexList _bone2Vertexes;
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VertexIndexToBoneWeightMap _vertex2Bones;
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