From Cedric Pinson, this commit contains the following change:
* Change ref_ptr to observer_ptr to avoid cross reference and leak in Skinning * Set invalidate to true to re run the check visitor in Skeleton * Shallow copy Sampler in channel copy constructor * Add accessor in VertexInfluence * Remove dead code in Timeline.cpp * Dont force linking in Bone::UpdateBone, the decision is done by the user or the manager * Add offset in timeline stats to display each manager on the screen * Add a flag in animation manager base to enable or not automatic link when modifying the manager
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@@ -133,8 +133,6 @@ bool Animation::update (float time, int priority)
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break;
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}
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// std::cout << "t " << t << " / " << _duration << std::endl;
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ChannelList::const_iterator chan;
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for( chan=_channels.begin(); chan!=_channels.end(); ++chan)
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{
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