From Cedric Pinson, this commit contains the following change:

* Change ref_ptr to observer_ptr to avoid cross reference and leak in Skinning
* Set invalidate to true to re run the check visitor in Skeleton
* Shallow copy Sampler in channel copy constructor
* Add accessor in VertexInfluence
* Remove dead code in Timeline.cpp
* Dont force linking in Bone::UpdateBone, the decision is done by the user or the manager
* Add offset in timeline stats to display each manager on the screen
* Add a flag in animation manager base to enable or not automatic link when modifying the manager
This commit is contained in:
Cedric Pinson
2009-10-21 15:45:13 +00:00
parent 9382800576
commit 4372ec3cba
11 changed files with 43 additions and 76 deletions

View File

@@ -563,7 +563,7 @@ bool StatsHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdap
StatsList statsList;
for (int i = 0; i < (int)finder._timelines.size(); i++)
statsList.push_back(finder._timelines[0]->getStats());
statsList.push_back(finder._timelines[i]->getStats());
for(int i = statsList[0]->getEarliestFrameNumber(); i<= statsList[0]->getLatestFrameNumber()-1; ++i)
{
@@ -653,6 +653,7 @@ void StatsHandler::setUpScene(osgViewer::Viewer* viewer)
StatsTimeline* s = new StatsTimeline;
osg::MatrixTransform* m = s->createStatsForTimeline(finder._timelines[i].get());
m->setUpdateCallback(s);
m->setMatrix(osg::Matrix::translate(0, -i * 100, 0));
_group->addChild(m);
}
}