From 440445aa8b036fff3f4d9715b04f2cfed2f482d6 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 10 Feb 2009 20:25:38 +0000 Subject: [PATCH] Updated release number and dates for 2.8.0-rc5 --- CMakeLists.txt | 2 +- NEWS.txt | 2 +- README.txt | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 29cbcda5e..fcc8536d7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -33,7 +33,7 @@ SET(OPENSCENEGRAPH_SOVERSION 55) # set to 0 when not a release candidate, non zero means that any generated # svn tags will be treated as release candidates of given number -SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 4) +SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 5) SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}) diff --git a/NEWS.txt b/NEWS.txt index 9bccfc3d7..3b3d4e0c3 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -3,7 +3,7 @@ OSG News = !OpenSceneGraph 2.8 release adds osgAnimation and osgVolume libraries, DICOM support, LispSM shadowing and much more. = -PERTHSHIRE, Scotland - 9th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. +PERTHSHIRE, Scotland - 10th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. === Open-source development delivers industry-leading features and performance === The !OpenSceneGraph 2.8 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs. diff --git a/README.txt b/README.txt index fa7f4566d..531ca8ed4 100644 --- a/README.txt +++ b/README.txt @@ -15,7 +15,7 @@ subscribe to our public mailing list: Robert Osfield. Project Lead. -9th February 2009. +10th February 2009. --