From Mathias Froehlich, changes from atof to use osg::asciiToFloat() to avoid locale issues with atof

This commit is contained in:
Robert Osfield
2009-06-25 14:06:29 +00:00
parent 26e3f00882
commit 44da3958c3
13 changed files with 34 additions and 32 deletions

View File

@@ -13,6 +13,7 @@
#include <osg/DisplaySettings>
#include <osg/ArgumentParser>
#include <osg/ApplicationUsage>
#include <osg/Math>
#include <osg/Notify>
#include <osg/ref_ptr>
@@ -267,22 +268,22 @@ void DisplaySettings::readEnvironmentalVariables()
if( (ptr = getenv("OSG_EYE_SEPARATION")) != 0)
{
_eyeSeparation = atof(ptr);
_eyeSeparation = osg::asciiToFloat(ptr);
}
if( (ptr = getenv("OSG_SCREEN_WIDTH")) != 0)
{
_screenWidth = atof(ptr);
_screenWidth = osg::asciiToFloat(ptr);
}
if( (ptr = getenv("OSG_SCREEN_HEIGHT")) != 0)
{
_screenHeight = atof(ptr);
_screenHeight = osg::asciiToFloat(ptr);
}
if( (ptr = getenv("OSG_SCREEN_DISTANCE")) != 0)
{
_screenDistance = atof(ptr);
_screenDistance = osg::asciiToFloat(ptr);
}
if( (ptr = getenv("OSG_SPLIT_STEREO_HORIZONTAL_EYE_MAPPING")) != 0)