Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs
This commit is contained in:
348
src/osg/ImageUtils.cpp
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348
src/osg/ImageUtils.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <float.h>
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#include <string.h>
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#include <osg/Math>
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#include <osg/Notify>
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#include <osg/ImageUtils>
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namespace osg
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{
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struct FindRangeOperator
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{
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FindRangeOperator():
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_rmin(FLT_MAX),
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_rmax(-FLT_MAX),
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_gmin(FLT_MAX),
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_gmax(-FLT_MAX),
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_bmin(FLT_MAX),
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_bmax(-FLT_MAX),
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_amin(FLT_MAX),
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_amax(-FLT_MAX) {}
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float _rmin, _rmax, _gmin, _gmax, _bmin, _bmax, _amin, _amax;
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inline void luminance(float l) { rgba(l,l,l,l); }
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inline void alpha(float a) { rgba(1.0f,1.0f,1.0f,a); }
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inline void luminance_alpha(float l,float a) { rgba(l,l,l,a); }
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inline void rgb(float r,float g,float b) { rgba(r,g,b,1.0f); }
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inline void rgba(float r,float g,float b,float a)
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{
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_rmin = osg::minimum(r,_rmin);
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_rmax = osg::maximum(r,_rmax);
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_gmin = osg::minimum(g,_gmin);
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_gmax = osg::maximum(g,_gmax);
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_bmin = osg::minimum(b,_bmin);
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_bmax = osg::maximum(b,_bmax);
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_amin = osg::minimum(a,_amin);
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_amax = osg::maximum(a,_amax);
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}
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};
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struct OffsetAndScaleOperator
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{
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OffsetAndScaleOperator(const osg::Vec4& offset, const osg::Vec4& scale):
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_offset(offset),
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_scale(scale) {}
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osg::Vec4 _offset;
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osg::Vec4 _scale;
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inline void luminance(float& l) const { l= _offset.r() + l*_scale.r(); }
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inline void alpha(float& a) const { a = _offset.a() + a*_scale.a(); }
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inline void luminance_alpha(float& l,float& a) const
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{
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l= _offset.r() + l*_scale.r();
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a = _offset.a() + a*_scale.a();
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}
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inline void rgb(float& r,float& g,float& b) const
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{
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r = _offset.r() + r*_scale.r();
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g = _offset.g() + g*_scale.g();
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b = _offset.b() + b*_scale.b();
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}
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inline void rgba(float& r,float& g,float& b,float& a) const
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{
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r = _offset.r() + r*_scale.r();
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g = _offset.g() + g*_scale.g();
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b = _offset.b() + b*_scale.b();
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a = _offset.a() + a*_scale.a();
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}
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};
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bool computeMinMax(const osg::Image* image, osg::Vec4& minValue, osg::Vec4& maxValue)
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{
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if (!image) return false;
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osg::FindRangeOperator rangeOp;
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readImage(image, rangeOp);
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minValue.r() = rangeOp._rmin;
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minValue.g() = rangeOp._gmin;
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minValue.b() = rangeOp._bmin;
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minValue.a() = rangeOp._amin;
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maxValue.r() = rangeOp._rmax;
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maxValue.g() = rangeOp._gmax;
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maxValue.b() = rangeOp._bmax;
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maxValue.a() = rangeOp._amax;
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return minValue.r()<=maxValue.r() &&
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minValue.g()<=maxValue.g() &&
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minValue.b()<=maxValue.b() &&
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minValue.a()<=maxValue.a();
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}
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bool offsetAndScaleImage(osg::Image* image, const osg::Vec4& offset, const osg::Vec4& scale)
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{
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if (!image) return false;
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osg::modifyImage(image,osg::OffsetAndScaleOperator(offset, scale));
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return true;
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}
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template<typename SRC, typename DEST>
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void _copyRowAndScale(const SRC* src, DEST* dest, int num, float scale)
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{
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if (scale==1.0)
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{
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for(int i=0; i<num; ++i)
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{
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*dest = DEST(*src);
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++dest; ++src;
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}
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}
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else
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{
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for(int i=0; i<num; ++i)
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{
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*dest = DEST(float(*src)*scale);
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++dest; ++src;
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}
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}
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}
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template<typename DEST>
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void _copyRowAndScale(const unsigned char* src, GLenum srcDataType, DEST* dest, int num, float scale)
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{
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switch(srcDataType)
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{
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case(GL_BYTE): _copyRowAndScale((char*)src, dest, num, scale); break;
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case(GL_UNSIGNED_BYTE): _copyRowAndScale((unsigned char*)src, dest, num, scale); break;
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case(GL_SHORT): _copyRowAndScale((short*)src, dest, num, scale); break;
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case(GL_UNSIGNED_SHORT): _copyRowAndScale((unsigned short*)src, dest, num, scale); break;
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case(GL_INT): _copyRowAndScale((int*)src, dest, num, scale); break;
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case(GL_UNSIGNED_INT): _copyRowAndScale((unsigned int*)src, dest, num, scale); break;
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case(GL_FLOAT): _copyRowAndScale((float*)src, dest, num, scale); break;
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}
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}
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void _copyRowAndScale(const unsigned char* src, GLenum srcDataType, unsigned char* dest, GLenum dstDataType, int num, float scale)
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{
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switch(dstDataType)
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{
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case(GL_BYTE): _copyRowAndScale(src, srcDataType, (char*)dest, num, scale); break;
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case(GL_UNSIGNED_BYTE): _copyRowAndScale(src, srcDataType, (unsigned char*)dest, num, scale); break;
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case(GL_SHORT): _copyRowAndScale(src, srcDataType, (short*)dest, num, scale); break;
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case(GL_UNSIGNED_SHORT): _copyRowAndScale(src, srcDataType, (unsigned short*)dest, num, scale); break;
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case(GL_INT): _copyRowAndScale(src, srcDataType, (int*)dest, num, scale); break;
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case(GL_UNSIGNED_INT): _copyRowAndScale(src, srcDataType, (unsigned int*)dest, num, scale); break;
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case(GL_FLOAT): _copyRowAndScale(src, srcDataType, (float*)dest, num, scale); break;
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}
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}
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struct RecordRowOperator
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{
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RecordRowOperator(unsigned int num):_colours(num),_pos(0) {}
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mutable std::vector<osg::Vec4> _colours;
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mutable unsigned int _pos;
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inline void luminance(float l) const { rgba(l,l,l,1.0f); }
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inline void alpha(float a) const { rgba(1.0f,1.0f,1.0f,a); }
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inline void luminance_alpha(float l,float a) const { rgba(l,l,l,a); }
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inline void rgb(float r,float g,float b) const { rgba(r,g,b,1.0f); }
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inline void rgba(float r,float g,float b,float a) const { _colours[_pos++].set(r,g,b,a); }
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};
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struct WriteRowOperator
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{
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WriteRowOperator():_pos(0) {}
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WriteRowOperator(unsigned int num):_colours(num),_pos(0) {}
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std::vector<osg::Vec4> _colours;
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mutable unsigned int _pos;
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inline void luminance(float& l) const { l = _colours[_pos++].r(); }
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inline void alpha(float& a) const { a = _colours[_pos++].a(); }
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inline void luminance_alpha(float& l,float& a) const { l = _colours[_pos].r(); a = _colours[_pos++].a(); }
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inline void rgb(float& r,float& g,float& b) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); }
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inline void rgba(float& r,float& g,float& b,float& a) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); a = _colours[_pos++].a(); }
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};
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bool copyImage(const osg::Image* srcImage, int src_s, int src_t, int src_r, int width, int height, int depth,
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osg::Image* destImage, int dest_s, int dest_t, int dest_r, bool doRescale)
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{
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if ((src_s+width) > (dest_s + destImage->s()))
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{
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osg::notify(osg::NOTICE)<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
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osg::notify(osg::NOTICE)<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
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osg::notify(osg::NOTICE)<<" input width too large."<<std::endl;
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return false;
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}
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if ((src_t+height) > (dest_t + destImage->t()))
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{
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osg::notify(osg::NOTICE)<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
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osg::notify(osg::NOTICE)<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
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osg::notify(osg::NOTICE)<<" input height too large."<<std::endl;
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return false;
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}
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if ((src_r+depth) > (dest_r + destImage->r()))
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{
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osg::notify(osg::NOTICE)<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
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osg::notify(osg::NOTICE)<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
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osg::notify(osg::NOTICE)<<" input depth too large."<<std::endl;
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return false;
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}
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float scale = 1.0f;
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if (doRescale && srcImage->getDataType() != destImage->getDataType())
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{
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switch(srcImage->getDataType())
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{
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case(GL_BYTE): scale = 1.0f/128.0f ; break;
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case(GL_UNSIGNED_BYTE): scale = 1.0f/255.0f; break;
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case(GL_SHORT): scale = 1.0f/32768.0f; break;
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case(GL_UNSIGNED_SHORT): scale = 1.0f/65535.0f; break;
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case(GL_INT): scale = 1.0f/2147483648.0f; break;
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case(GL_UNSIGNED_INT): scale = 1.0f/4294967295.0f; break;
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case(GL_FLOAT): scale = 1.0f; break;
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}
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switch(destImage->getDataType())
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{
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case(GL_BYTE): scale *= 128.0f ; break;
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case(GL_UNSIGNED_BYTE): scale *= 255.0f; break;
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case(GL_SHORT): scale *= 32768.0f; break;
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case(GL_UNSIGNED_SHORT): scale *= 65535.0f; break;
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case(GL_INT): scale *= 2147483648.0f; break;
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case(GL_UNSIGNED_INT): scale *= 4294967295.0f; break;
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case(GL_FLOAT): scale *= 1.0f; break;
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}
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}
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if (srcImage->getPixelFormat() == destImage->getPixelFormat())
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{
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//osg::notify(osg::NOTICE)<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
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//osg::notify(osg::NOTICE)<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
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if (srcImage->getDataType() == destImage->getDataType() && !doRescale)
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{
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//osg::notify(osg::NOTICE)<<" Compatible pixelFormat and dataType."<<std::endl;
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for(int slice = 0; slice<depth; ++slice)
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{
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for(int row = 0; row<height; ++row)
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{
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const unsigned char* srcData = srcImage->data(src_s, src_t+row, src_r+slice);
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unsigned char* destData = destImage->data(dest_s, dest_t+row, dest_r+slice);
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memcpy(destData, srcData, (width*destImage->getPixelSizeInBits())/8);
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}
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}
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return true;
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}
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else
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{
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//osg::notify(osg::NOTICE)<<" Compatible pixelFormat and incompatible dataType."<<std::endl;
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for(int slice = 0; slice<depth; ++slice)
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{
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for(int row = 0; row<height; ++row)
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{
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const unsigned char* srcData = srcImage->data(src_s, src_t+row, src_r+slice);
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unsigned char* destData = destImage->data(dest_s, dest_t+row, dest_r+slice);
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unsigned int numComponents = osg::Image::computeNumComponents(destImage->getPixelFormat());
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_copyRowAndScale(srcData, srcImage->getDataType(), destData, destImage->getDataType(), (width*numComponents), scale);
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}
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}
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return true;
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}
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}
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else
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{
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osg::notify(osg::NOTICE)<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
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osg::notify(osg::NOTICE)<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
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RecordRowOperator readOp(width);
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WriteRowOperator writeOp;
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for(int slice = 0; slice<depth; ++slice)
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{
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for(int row = 0; row<height; ++row)
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{
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// reset the indices to beginning
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readOp._pos = 0;
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writeOp._pos = 0;
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// read the pixels into readOp's _colour array
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osg::readRow(width, srcImage->getPixelFormat(), srcImage->getDataType(), srcImage->data(src_s,src_t+row,src_r+slice), readOp);
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// pass readOp's _colour array contents over to writeOp (note this is just a pointer swap).
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writeOp._colours.swap(readOp._colours);
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osg::modifyRow(width, destImage->getPixelFormat(), destImage->getDataType(), destImage->data(dest_s, dest_t+row,dest_r+slice), writeOp);
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// return readOp's _colour array contents back to its rightful owner.
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writeOp._colours.swap(readOp._colours);
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}
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}
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return false;
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}
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}
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struct SetToColourOperator
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{
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SetToColourOperator(const osg::Vec4& colour):
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_colour(colour) {}
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inline void luminance(float& l) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; }
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inline void alpha(float& a) const { a = _colour.a(); }
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inline void luminance_alpha(float& l,float& a) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; a = _colour.a(); }
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inline void rgb(float& r,float& g,float& b) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); }
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inline void rgba(float& r,float& g,float& b,float& a) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); a = _colour.a(); }
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osg::Vec4 _colour;
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};
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bool clearImageToColor(osg::Image* image, const osg::Vec4& colour)
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{
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if (!image) return false;
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modifyImage(image, SetToColourOperator(colour));
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return true;
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}
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}
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