From Nathan Monteleone, rewrote the osgpbuffer example so that it uses
Producer xplatform support for pbuffer instead of Win32 specific pathways
as support before. (with a few code tweaks to simplfy the code, by Robert Osfield).
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@@ -105,13 +105,5 @@ SOURCE=..\..\..\examples\osgpbuffer\RenderToTextureStage.h
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SOURCE=..\..\..\examples\osgpbuffer\osgpbuffer.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\examples\osgpbuffer\pbuffer.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\examples\osgpbuffer\RenderToTextureStage.cpp
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# End Source File
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# End Target
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# End Project
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