Commented out the PagedLOD priority offset to leave it at its default

values, so not to force the loading of distance children before near ones,
letting PagedLOD set priorities simply on the depth into a child range.
This commit is contained in:
Robert Osfield
2004-02-01 17:21:12 +00:00
parent db02810270
commit 4723b8a059
2 changed files with 24 additions and 25 deletions

View File

@@ -88,7 +88,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::readNode(const std::string& fil
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
//pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(x,y,lod);
@@ -146,7 +146,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterTXP::readNode(const std::string& fil
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
//pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(tileX,tileY,tileLOD);