Added glSissor suppor via new osg::Scissor class.

Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
This commit is contained in:
Robert Osfield
2005-07-22 09:31:19 +00:00
parent 37b4df3f71
commit 47651d3c8d
18 changed files with 439 additions and 0 deletions

View File

@@ -80,6 +80,7 @@ CXXFILES =\
ProxyNode.cpp\
Quat.cpp\
Referenced.cpp\
Scissor.cpp\
Sequence.cpp\
ShadeModel.cpp\
Shader.cpp\

34
src/osg/Scissor.cpp Normal file
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@@ -0,0 +1,34 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Scissor>
using namespace osg;
Scissor::Scissor()
{
_x = 0;
_y = 0;
_width = 800;
_height = 600;
}
Scissor::~Scissor()
{
}
void Scissor::apply(State&) const
{
glScissor(_x,_y,_width,_height);
}