Added MatrixManipulator::s/getIntersectTraversalMask(uint) to allow control

of which subgraphs should be used in intersection calculations.  Updated
Terrain,Drive and UFO manipulator to use this new flag.
This commit is contained in:
Robert Osfield
2005-03-22 21:06:06 +00:00
parent 0b2ac40fe8
commit 476a83bb9c
6 changed files with 22 additions and 1 deletions

View File

@@ -46,7 +46,7 @@ osg::Node* TrackballManipulator::getNode()
}
void TrackballManipulator::home(double currentTime)
void TrackballManipulator::home(double /*currentTime*/)
{
if (getAutoComputeHomePosition()) computeHomePosition();
computePosition(_homeEye, _homeCenter, _homeUp);