Fixes to Windows build in liu of the move to using just std::streams.
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@@ -48,7 +48,7 @@ GLUTWindow::~GLUTWindow()
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bool GLUTWindow::open()
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{
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if ( _is_open ) {
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osg::notify(osg::NOTICE)<<"osgGLUT::GLUTWindow::open() called with window already open."<<endl;
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osg::notify(osg::NOTICE)<<"osgGLUT::GLUTWindow::open() called with window already open."<< std::endl;
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return false;
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}
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@@ -176,7 +176,7 @@ void GLUTWindow::keyboard(unsigned char key, int x, int y)
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bool GLUTWindow::run()
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{
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if (!_is_open) {
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osg::notify(osg::NOTICE)<<"osgGLUT::GLUTWindow::run() called without window open. Opening window."<<endl;
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osg::notify(osg::NOTICE)<<"osgGLUT::GLUTWindow::run() called without window open. Opening window."<< std::endl;
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if ( !open() )
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return false;
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}
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